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Bug Reports / [7.4] Render Dynamic Cube Map uses range of camera 0

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Dr Tank
14
Years of Service
User Offline
Joined: 1st Apr 2009
Location: Southampton, UK
Posted: 22nd Sep 2010 22:04
With this command, you can specify a -ve temporary camera, or a +ve value for a camera that exists. By doing the latter, you are able to change background colour for example, but camera 0's range seems to be used for the cube map rendering, whichever camera you specify.

This command is also not in the help file.

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