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Dark GDK .NET / Can't create Object3D inside a class?

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Hayer
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 24th Sep 2010 19:26 Edited at: 24th Sep 2010 19:26
Hi!

Inside a class constructor I do this;



The problem is that the object isnt created in the scene.. how do i get around this?


edit: the ID returned is 0.. >_>

Keep it simple.
Questions? Mail me
KISTech
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 25th Sep 2010 02:16 Edited at: 25th Sep 2010 03:26
[edit]
Sorry, nevermind. I thought I was in the GDK forum.

Back in a minute with an answer maybe..

[edit2]
It seems I can't help at the moment. My GDK.Net installation is messed up and wont compile anything.

Hayer
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 25th Sep 2010 18:28
ended up with removing like my whole back engine and rewrote it using interop.

Keep it simple.
Questions? Mail me
KISTech
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 25th Sep 2010 20:17
Bummer. After looking at some of the .Net code, I think I'm glad I decided to go with GDK and C++. It's going to be a lot easier I think.

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