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Dark Physics & Dark A.I. & Dark Dynamix / (GDK) Bouncy Objects?

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Joined: 23rd Mar 2010
Location: CocaCola.x CocaCola.y CocaCola.z
Posted: 30th Sep 2010 02:16 Edited at: 30th Sep 2010 02:19
Ok, let's say I wanted my player to have normal physics, but at one point theres a bouncy ball somewhere, how would I make it bouncy without making my character bouncy? (im using a dynamic object as character instead of cc)

EDIT: I tried dbPhySetMaterialRestitution(1,-50); and just 50 instead of -50 but it doesn't seem to make a difference. Any ideas?

I want coke, not Pepsi!
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 30th Sep 2010 13:07

mod the above to work in GDK.

Dark Physics makes any hot drink go cold.

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