A
Integer
identification number of the first rigid body
B
Integer
identification number of the second rigid body
this is what int one and int two above are.
there also this one that tells you if its dynamic.
PHY GET RIGID BODY DYNAMIC
Determine if a rigid body is dynamic.
Syntax
Return Integer=PHY GET RIGID BODY DYNAMIC(Integer Value)
Parameters
ID
Integer
ID number of the rigid body
Returns
A value of 1 is returned if the body is dynamic and 0 if not.
there's also the one but it does not return the values as listed.
PHY GET RIGID BODY TYPE
Returns an integer indicating the type of rigid body that is associated with the 3D object.
Syntax
integer = phy get rigid body type ( ID )
Parameters
ID
identification number of the 3D object
Returns
the following values are used to indicate rigid body type:
1, static box
2, dynamic box
3, static sphere
4, dynamic sphere
5, static capsule
6, dynamic capsule
7, static mesh
8, static terrain
Dark Physics makes any hot drink go cold.