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Geek Culture / Build an RPG in 1 week

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Phaelax
DBPro Master
22
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 13th Oct 2010 01:08
Thought some people might find this interesting.

http://www.gamedev.net/reference/articles/article2259.asp

I might disagree with his Lesson 6: Get the game playable as fast as possible


"Any sufficiently advanced technology is indistinguishable from magic" ~ Arthur C. Clarke
lazerus
17
Years of Service
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Joined: 30th Apr 2008
Location:
Posted: 13th Oct 2010 01:42
I read this as a RPG, rocket propelled grenade. Im quite dissapointed but it was a intresting read never-the-less

MikeS
Retired Moderator
22
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 13th Oct 2010 08:13
If you have a fast compiler or interpreter, than lesson 6 is good for iterative design towards prototyping an RPG. Overall an interesting look at the steps of a game development project.



A book? I hate book. Book is stupid.
(Formerly Yellow)
Metal Devil123
16
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 13th Oct 2010 18:39
Quote: " read this as a RPG, rocket propelled grenade"

Me too...

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