I'm just wondering, what are some valued books that people keep around? I have a couple that I use for reference, am currently munching through, or plan to. Heres some notable ones I use:
How not to Program in C++
Electronics Projects for Young Scientists
Principles of Interactive Computer Graphics
Fundamentals of Interactive Computer Graphics
Complex Analysis - Lars Ahlfors
These are all books that I would try to find another copy of, if I ever lost one of them.
In the mail I have "The Elements of Computing Systems: Building a Modern Computer from First Principles"... But I don't know if I'll ever get the time to look through it...

It describes the system that person who is building the computer in Minecraft is implementing.
Anyone else have cool and useful books like these?
Oh yeah, I also have (i mean... My dad has...) a bunch of reference books on languages, that I open if the internet ever craps out
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In case anyone's wondering what all those books are about,
How not to Program in C++ shows a bunch of programs in C++ that looks like they should run fine, but in fact crash or return unexpected results.
Electronics Projects for Young Scientists just contains a bunch of projects, with circuit diagrams and explanations of stuff.
Principles of Interactive Computer Graphics and
Fundamentals of Interactive Computer Graphics are interchangeable. If I'm doing a lot of transformations or trying to figure out texture stuff, I turn to these books.
Complex Analysis is way over my head (I don't know enough calculus or set theory or whatever to solve a lot of the problems), but I'm trying to trudge through it.
If, for some reason, I get a chance to go on a vacation to a remote cabin in the woods, I'll bring these books