We love you regardless, YodaCoffeeManCoderJer, despite your not-as-geeky-as-us state at the moment.
But, funnily enough, my favorite Zelda game happens to be Wind Waker. I've beaten Majora's Mask, Ocarina of Time, and Wind Waker 100%, and from my experiences within them, I can honestly say Wind Waker was more enjoyable and obviously the most unique out of the bunch. And I've beaten every single Zelda game, excluding Four Swords on Gamecube, which I'm having a hard time finding a copy of at the moment...
Yes, I've even beaten all the handhelds, including the Oracle's Linked games. I like Oracle of Ages better out of the two because of the better puzzles and time travel. I liked Seasons' last boss better, though.
Phantom Hourglass was basically a handheld Wind Waker, which I liked a lot. Considered beating it 100%, but decided against it since the release date for Spirit Tracks was nearing (I got a late start on Phantom Hourglass). The touch screen controls worked very well for both PH and ST, though ST implemented them a little better, being a sequal-ish thing and all. I still like the boat aspect better than a train.
Let's see, what else... Oh yeah, about Twilight Princess. The first time I played it, I started with high hopes and I was expecting it to live up to the hype, but while playing (on Wii & Gamecube) I couldn't help but be pushed away by the crappy wolf controls, the parts where you're forced to be a wolf, the meaningless sidequests, how boring the sidequests were, how useless the rewards for the sidequests were, how easy the game was, the use of recycled items, the annoying Wii waggle-waggle-waggle gameplay, how Epona was basically useless after gaining wolf form and teleports mid-ways through the game, the boring over-world, the bland twilight world AND overworld, the what seemed like hours worth of backtracking, the dissappointing Zant fight, the random Ganondorf plot device-ish thing, and finally, the flying controls on that twilight beast was terrible.
Or maybe I'm just nit-picking Twilight Princess to make my rant seem more interesting?... Who knows, although that's probably the case.
Ocarina of Time was a great experience back in the day, definitely. One of the best games around, back in the late 90s. But playing it today, as it is, you might be a little disappointed unless you're a fan of the Zelda franchise. That's just my opinion, though. Personally, I love the game to death, it's top five material in my books. But, looking at it from someone else's perspective, though, I can understand what it would be like playing through the game without being amazing by the graphics, gameplay, and new features that were presented in 1995(or so). Who knows.
Alright, I'm done.
My geekiness > Your geekiness
... *sigh* Should I be disappointed in myself that I can lay here in my bed at midnight and type something like this up about a fantasy game series? Or should I be pleased with myself? So confused...