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Geek Culture / You know you program too much when...

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Fatal Berserker
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Posted: 23rd Oct 2010 00:43 Edited at: 3rd Nov 2010 06:01
A continuation of the nerd jokes thread, but with a different theme.

Basically, i dunno if you have heard of these sort of threads before but they are over exaggerations (or IRL experiences) of your body reacting from repetitive tasks. (doesnt need to be completely programming related).

An example: You know you program too much when you cant find the Save All button before you ask someone out on a date.

1. You know you program too much when you put ; after each of your sentences when your talking to your mate on msn.

2. You know you program too much DBP when you wake up and desperately try to remember your object number in order to live out your day

3. You know you program too much when you consider using ctrl-z when you mess up IRL.

4. You know you program too much when you tell your parents, that you need your breakfast before you can compile today.

5. You know you program too much when you create a thread on TGC entitled "You know you program too much when..."

6. You know you been programming too much when you go to DQ for the Tuesday coney dog special only to find out it's Friday.

7. You know you program too much when you can no longer enjoy a video game without analysing every single thing you do, down to the point where you even write down pseudo code on a piece of paper, for later testing in dbpro.. all in all you play the game five minutes and spend the rest of the evening trying to make a clone of it.

8. You know you program too much when you try to compile and run your microsoft word documents.

9. You know you program too much when you waste 10 minutes of your time trying to figure out someone's signature.

10. You know you program too much when you start analyzing the real world in terms of a game loop.

11. You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like.

12. You know you program too much when you count sheep to get asleep in binary or hex numbers.

13. You know you program too much when you cancel your doctor's appointment to fix a bug in your code.

14. You know you procrastinate too much when you have a highscore on a thread labeled 'posting competition'.

15. You know you model too much when you comment on a girls polygons and edgeloops she has as a pickup line.

16. You know you program to much when your doing a standardized test where you have to read a story to find the answers and you try to use Ctrl + F to "cheat" your way through it.

17. You know you program too much when your friends are amazed with something in a game and you point out how simple it would be to program.

18. You know you program too much when your bored so you decide to make random if statements.

19. You know you program too much when you have the urge to count 0,1,2,3,4,5,6,7,8,9 instead of 1,2,3,4,5,6,7,8,9,10.

20. You know your a nerd when you want to make random algorithms for fun.

21. You know you program too much when, in math class, you begin to program on your calculator.

22. You know you program too much

// I didn't think this through yet
// Wait I got an idea

when you think in comment tags

23. You know you program too much when you respond like this is a conversation:
me (facebook update): Hi, my name is <random name>'s friend.
dem: I searched through all 501 of your friends, and <random name> isn't there D:
me: I think you're connecting to the wrong parser. Try:
"Hi, my name is <script type='text/javascript'>document.write(namelist.getrand())</script>'s friend.".

24. You know you program too much when you come up to a beautiful looking lady and ask her "Were you made in direct X 11? because you have the best looking shaders and paralllax mapping i've ever seen".

25. You know you program too much when you think the universe expanding is due to a memory leak.

26. You know you program too much when someone writes:
?
And you immediately thinking they are saying '%nbsp;?' And ask them why they are questioning a non breaking space.

Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Image All
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Posted: 23rd Oct 2010 04:44
You know you program too much DBP when you wake up and desperately try to remember your object number in order to live out your day (this one actually happened to me )


Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....
bitJericho
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Posted: 23rd Oct 2010 15:35 Edited at: 23rd Oct 2010 15:35
Sometimes I instinctively consider using the cntl-z keys when I mess up irl

Master Man Of Justice
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Posted: 23rd Oct 2010 16:19
When i tell my parents, i need my breakfast before i can compile today.

Astro Chickster
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Posted: 23rd Oct 2010 16:37
You know you program too much when you create a thread on TGC entitled "You know you program too much when..."
Master Man Of Justice
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Posted: 23rd Oct 2010 16:55
hahahah^

castek
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Posted: 23rd Oct 2010 18:58
@Jericho I DO TO! haha

Phaelax
DBPro Master
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Posted: 26th Oct 2010 06:34
You know you been programming too much when you go to DQ for the Tuesday coney dog special only to find out it's Friday.


"Any sufficiently advanced technology is indistinguishable from magic" ~ Arthur C. Clarke
Lukas W
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Posted: 26th Oct 2010 15:48
You know you program too much when you can no longer enjoy a video game without analysing every single thing you do, down to the point where you even write down pseudo code on a piece of paper, for later testing in dbpro.. all in all you play the game five minutes and spend the rest of the evening trying to make a clone of it.

The Taffer (+TaffED)
A thief inspired game along with the mission editor (DBPro). [on hiatus]
budokaiman
FPSC Tool Maker
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Posted: 26th Oct 2010 16:36
You know you program too much when you try to compile and run your microsoft word documents.


Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
monotonic
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Posted: 26th Oct 2010 16:45 Edited at: 26th Oct 2010 16:46
Quote: "Sometimes I instinctively consider using the cntl-z keys when I mess up irl"


You know what, sometimes when I'm reading through hard-copy instruction manuals or something I often think about pressing ctrl-f to find the bit of text I need. Then I remember that IRL there is no shortcut keys, RL is stupid, it needs to get with the times and at least implement some basic search/undo/copy/paste functionality.

01100001 01101110 01101111 01110100 01101000 01100101 01110010
01110000 01101111 01101001 01101110 01110100 01101100 01100101 01110011
01110011 01110011 01101001 01100111
Quik
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Posted: 26th Oct 2010 17:03
Quote: "You know you program too much when you can no longer enjoy a video game without analysing every single thing you do"


I sorrta recognise this, only that i keep on pointing out flaws with models and textures xD


[Q]uik, Quiker than most
bergice
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Posted: 26th Oct 2010 17:03 Edited at: 26th Oct 2010 20:57
You know you program too much when you waste 10 minutes of your time trying to figure out someone's signature which is in binary code.



51fa1db0ec7c4af52d93a6f5d0e86bc5


RUCCUS
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Posted: 26th Oct 2010 19:36
You know you program too much when you start analyzing the real world in terms of a game loop.

You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like.
The Slayer
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Posted: 26th Oct 2010 20:03
Quote: "You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like."

Or, you know you model too much when you see a beautifull lady, and you start wondering how many polygons she has.

You know you program too much when you count sheep to get asleep in binary or hex numbers.

Slayer rules!!! Yeaaah, man!
RUCCUS
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Posted: 26th Oct 2010 20:10
Nah, theoretically all human meshs would have the same polygon count, itd save time being able to use the same rig for every mesh. Duh.
Fatal Berserker
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Posted: 26th Oct 2010 20:22 Edited at: 26th Oct 2010 21:37
putting all of the responses in the first post.

You know you program too much when you cancel your doctor's appointment to fix a bug in your code.

You know you procrastinate too much when you have a highscore on a thread labeled 'posting competition'.

Smoke me a kipper, ill be back for breakfast.

G.I.R.L -- Guy In Real Life
Hockeykid
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Posted: 27th Oct 2010 05:30
You know you program to much when your doing a standardized test where you have to read a story to find the answers and you try to use Ctrl + F to "cheat" your way through it.

CocaCola
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Posted: 27th Oct 2010 06:33 Edited at: 27th Oct 2010 06:34
Well here are some:

You know you program too much when... your friends are amazed with something in a game and you point out how simple it would be to program


You know you program too much when... your bored so you decide to make random "if" statements
ex:

or something like that, im not good with like "equal to or above" and "plus" and such in if statements, newish to c++
(and the suicidalthoughts is a joke)


you know you program too much when... you write random code just for fun


you know you program too much when... you have the urge to count 0,1,2,3,4,5,6,7,8,9 instead of 1,2,3,4,5,6,7,8,9,10


you know your a nerd when... you want to make random algorithms for fun

Always program as if the person maintaining your program is a psychopath that knows where you live
Techathon
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Posted: 27th Oct 2010 06:36
You know you program too much when, in math class, you begin to program on ur calculator (TI83)

In Soviet Russia, they don't make stupid jokes about Soviet Russia.
gbark
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Posted: 27th Oct 2010 07:30
You know you program too much

// I didn't think this through yet
// Wait I got an idea

when you think in comment tags
Quik
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Posted: 27th Oct 2010 07:32
Quote: "You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like."


that happens a lot
I usually find myself looking at my friends, and trying to figure out the edge loops, haha xD


[Q]uik, Quiker than most
Neuro Fuzzy
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Posted: 27th Oct 2010 08:48
Quote: "You know you program too much DBP when you wake up and desperately try to remember your object number in order to live out your day"


I think I've done that... but it must have been in one of those stupors when I'm a third awake and barely remember what I'm thinking...



You know you program too much when you respond like this is a conversation:
me (facebook update): Hi, my name is <random name>'s friend.
dem: I searched through all 501 of your friends, and <random name> isn't there D:
me: I think you're connecting to the wrong parser. Try:
"Hi, my name is <script type='text/javascript'>document.write(namelist.getrand())</script>'s friend."

PAGAN_old
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Posted: 27th Oct 2010 12:31
Quote: "Or, you know you model too much when you see a beautifull lady, and you start wondering how many polygons she has.
"

just come up and ask her how many polygons she has

dont hate people who rip you off,cheat and get away with it, learn from them
Quik
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Posted: 27th Oct 2010 12:34 Edited at: 27th Oct 2010 12:40
hey you, how many polygons....

xD

"Hey, nice edgeloops!"
my new pickupline <33 XD

maybe "Hey babe, nice edgeflow!" is better XD


[Q]uik, Quiker than most
Fatal Berserker
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Posted: 27th Oct 2010 19:40 Edited at: 27th Oct 2010 19:40
Keep em coming , lets try and hit 100

Smoke me a kipper, ill be back for breakfast.

G.I.R.L -- Guy In Real Life
The Slayer
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Posted: 27th Oct 2010 20:30
You know you program too much when every time you can't find something, you say: "File not found."



Slayer rules!!! Yeaaah, man!
Neuro Fuzzy
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Posted: 27th Oct 2010 21:38
or when you wear this around:


...and are actually confused why your internet connection is bugging out.

Fatal Berserker
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Posted: 27th Oct 2010 21:52
Quote: "You know you program too much when every time you can't find something, you say: "File not found.""

Lol, i instinctively say 404 when i cant find something.

Smoke me a kipper, ill be back for breakfast.

G.I.R.L -- Guy In Real Life
PAGAN_old
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Posted: 29th Oct 2010 02:25
sorry for the sidetrack but i was thinking of this thread earlier today when i thought of this:

come up to a beutiful looking lady and say this. "Were you made in direct X 11? because you have the best looking shaders and paralllax mapping ive ever seen"

dont hate people who rip you off,cheat and get away with it, learn from them
Quik
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Posted: 29th Oct 2010 08:07
Quote: "come up to a beutiful looking lady and say this. "Were you made in direct X 11? because you have the best looking shaders and paralllax mapping ive ever seen" "



hahhaa thats very cool indeed^^


[Q]uik, Quiker than most
Libervurto
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Posted: 29th Oct 2010 12:15
Quote: "You know you program too much when you can no longer enjoy a video game without analysing every single thing you do, down to the point where you even write down pseudo code on a piece of paper, for later testing in dbpro."

I do that all the time haha. I like to try and work out how they did things, I feel like a code detective when I work out how a certain part of the game works it makes me feel like I'm on the same wavelength as the programmers, even though they have way more experience than me


Do oranges know what colour they are?
DevilLiger
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Posted: 29th Oct 2010 13:11
Quote: "
11. You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like.
"


this actually happens to me too. XD

thenerd
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Posted: 29th Oct 2010 13:38
Quote: "You know you program too much when, in math class, you begin to program on ur calculator (TI83)"
I do that. All the time.

Quote: "11. You know you model too much when you see an interesting object in the real world and start to wonder what it's edge-loops look like."
I sometimes try to imagine the world in wireframe. But, I don't think there'd be much of a difference, considering how high-poly everything is. I'd love to see the rig that's running this...

Astro Chickster
User Banned
Posted: 29th Oct 2010 14:30
Quote: "and paralllax mapping"


Screw illusions, illusions are for XP users. DX11 takes those maps and tesselates them in to real geometry.
CocaCola
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Posted: 29th Oct 2010 18:23
Quote: "I sometimes try to imagine the world in wireframe. But, I don't think there'd be much of a difference, considering how high-poly everything is. I'd love to see the rig that's running this.."


I bet NASA could
or AREA 51

Always program as if the person maintaining your program is a psychopath that knows where you live
Quik
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Posted: 29th Oct 2010 18:23
Quote: "I sometimes try to imagine the world in wireframe. But, I don't think there'd be much of a difference, considering how high-poly everything is"



atleast the "meshsmooth wireframe" so to speak xD you know, when you subdivide, and the "edges bends"


[Q]uik, Quiker than most
The Slayer
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Posted: 30th Oct 2010 16:32
This one I invented just now:

You know you program too much, when you search for the DBPro Icon on your cell phone...



Slayer rules!!! Yeaaah, man!
bitJericho
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Posted: 30th Oct 2010 16:47 Edited at: 30th Oct 2010 16:51
Quote: "I'd love to see the rig that's running this.."


http://en.wikipedia.org/wiki/File:Class_C_Stellar_Engine.JPG

Only with a computer attached....

Fatal Berserker
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Posted: 2nd Nov 2010 19:29
You know you program too much when you think the universe expanding is due to a memory leak.

Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Indicium
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Posted: 2nd Nov 2010 23:50
theres is a link to home.mo which appears to host malware... or so google chrome warns me.

wind27382
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Posted: 3rd Nov 2010 00:14
I honesty told a beautiful girl
15. You know you model too much when you comment on a girls polygons and edgeloops she has as a pickup line.

not to mention I got yelled at for looking at a guys sport-car for 20 minutes. the funny part was i was trying to see where the edgeloops where so i can model my car right.

wind
Fatal Berserker
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Posted: 3rd Nov 2010 00:42
You know you program too much when someone writes:
?
And you immediately thinking they are saying '%nbsp;?' And ask them why they are questioning a non breaking space.

Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Master Man Of Justice
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Posted: 3rd Nov 2010 16:54
You know you program too much when you successfully write half of your game at school on notebook paper (instead of listening to english pfft i already know it). And it compiles lol.

Seppuku Arts
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Posted: 3rd Nov 2010 19:12
Quote: "You know you program too much when you successfully write half of your game at school on notebook paper (instead of listening to english pfft i already know it). And it compiles lol.
"


Or drawing Edgeloops.

I remember doing that in Maths back in year 11.

TheComet
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Posted: 4th Nov 2010 13:43
You know you program too much when you waste two days trying to crack bergice's sig - And succeed

The Slayer
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Posted: 4th Nov 2010 14:56
Quote: "when you waste two days trying"
Quote: "And succeed"

If you succeeded, then it wasn't a waste of time.

Slayer rules!!! Yeaaah, man!
TheComet
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Posted: 4th Nov 2010 17:17
Quote: "If you succeeded, then it wasn't a waste of time."


If you succeed, and read what it actually means, you'll stand corrected

TheComet

Quik
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Posted: 4th Nov 2010 18:16
Quote: "not to mention I got yelled at for looking at a guys sport-car for 20 minutes. the funny part was i was trying to see where the edgeloops where so i can model my car right."


thanks to modelling cars are actually interesting to look at for me now O__o


[Q]uik, Quiker than most
Mazz426
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Posted: 4th Nov 2010 19:37 Edited at: 4th Nov 2010 19:38
you know your program too well when you make a mistake drawing on paper and instinctivly reach for Ctrl + Z

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