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Program Announcements / The Last Stand- A Zombie shootemup for AppUp

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baxslash
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13
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Joined: 26th Dec 2006
Location: Duffield
Posted: 7th Mar 2011 14:09
That's 51 downloads of the full free version of "The Last Stand" so far. I'll be closing the link down at the end of next month (April 30th) so if you still haven't downloaded it then your time is nearly up!

Ermes
17
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Joined: 27th May 2003
Location: ITALIA
Posted: 10th Mar 2011 14:54
1000 hits it is a great goal! well done baxslash!


Ciao facce da sedere!
baxslash
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Posted: 10th Mar 2011 15:00
Thanks Ermes!

It's up to 1122 downloads of the free version now

Maybe I should try converting ESF for AppUp? See how she runs on my netbook? If it works I'd be happy to publish it for free (as a free game of course).

Ermes
17
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Location: ITALIA
Posted: 10th Mar 2011 17:42
min res is 1024x768. what's about converting ESF for AppUp?


Ciao facce da sedere!
baxslash
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Location: Duffield
Posted: 10th Mar 2011 17:57
Min res for netbooks is 1024x600...

I compile all my games at 800x600 maximum before setting the display mode. See next month's newsletter for a bit more detail on making games for AppUp in DBP!

Ermes
17
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Location: ITALIA
Posted: 11th Mar 2011 08:59
ok! thanks!


Ciao facce da sedere!
baxslash
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Location: Duffield
Posted: 25th Mar 2011 16:44
I'll be removing the free download at the end of the month so anyone who still wants the full version for free should take it soon.

I'm now working on the sequel which will be a much larger scale game. See the thread here:
The Last Chance(WIP)

SH4773R
10
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Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 26th Mar 2011 00:48
hey baxslash is there a control layout somewhere? i cant figure out how to shoot :/


My software never has bugs, it just develops random features.
baxslash
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Joined: 26th Dec 2006
Location: Duffield
Posted: 26th Mar 2011 15:46
I think if you press H you can get in game help but:

Return=shoot
Left/Right=turn
Space=re-load

baxslash
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Location: Duffield
Posted: 31st Mar 2011 19:11 Edited at: 1st Apr 2011 12:12
Free version of the full game will be deleted tonight / tomorrow morning so get it while it's hot (92 of you already have)!

That's just a dozen less than have downloaded the full version on AppUp.

EDIT: Free version offline...

AJ Schaeffer
11
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 15th Jul 2011 02:20
No more Demo version?

baxslash
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Posted: 15th Jul 2011 09:12
Quote: "No more Demo version?"

A free demo version is available on AppUp

Clonkex
Forum Vice President
10
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 15th Aug 2011 01:36
If only I'd seen this earlier....I didn't take much notice, mostly because my space invaders 3d didn't even get 3rd or anything in the AppUp comp that was on a while ago. I mean, I was not expecting to win with it, but I was annoyed anyway and didn't really care about anyone else's games.

Oh, if only I'd taken notice, I could have gotten a free full version of it....

Oh well. The Last Chance is looking good, though, and I will be DEFINITELY keeping an eye on that one!

Good work

Clonkex

Never lie -- The government doesn't like the competition.

Intel Core 2 Duo 2.8Ghz, Nvidia GeForce 9400 GT 512mb, 1gb ram.
baxslash
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Posted: 15th Aug 2011 11:01
@Clonkex, sorry to hear you missed out. Send me an email...

Clonkex
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Location: Northern Tablelands, NSW, Australia
Posted: 16th Aug 2011 00:22
Email sent

Never lie -- The government doesn't like the competition.

Intel Core 2 Duo 2.8Ghz, Nvidia GeForce 9400 GT 512mb, 1gb ram.
baxslash
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Location: Duffield
Posted: 18th Aug 2011 19:06 Edited at: 18th Aug 2011 19:07
Clonkex, can you send me your email address again I seem to have lost it, sorry!

Here is a sneak peak of The Last Stand on AppGameKit!!


This version will be purely 2D with a much larger weapon base and depending on hardware limitations more levels

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Clonkex
Forum Vice President
10
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 19th Aug 2011 00:27 Edited at: 19th Aug 2011 00:29
Quote: "Clonkex, can you send me your email address again I seem to have lost it, sorry!"


No problem

EDIT: Sent.
EDIT2: That screenshot looks pretty cool, I love the realistic blood!

Clonkex

baxslash
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Location: Duffield
Posted: 19th Aug 2011 01:26
Quote: "That screenshot looks pretty cool, I love the realistic blood!"

Wish I could take credit for the blood but that's Bond1's work!

Clonkex
Forum Vice President
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 19th Aug 2011 03:50
Quote: "Wish I could take credit for the blood but that's Bond1's work!"


I know, it's an FPSC model. So are you using Advanced Animations?

Clonkex

baxslash
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Posted: 19th Aug 2011 10:33
Quote: "I know, it's an FPSC model. So are you using Advanced Animations?"

I used Enhanced Animation on the DBP version but I'm building sprites for the AppGameKit version.

Clonkex
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Location: Northern Tablelands, NSW, Australia
Posted: 22nd Aug 2011 08:46
Quote: "I used Enhanced Animation on the DBP version but I'm building sprites for the AppGameKit version."


Sorry, I hadn't noticed you said it was an AppGameKit version. How many frames per walking animation are there? And will they move in 8 directions or just 4?

Clonkex

baxslash
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Location: Duffield
Posted: 22nd Aug 2011 14:17
Quote: "Sorry, I hadn't noticed you said it was an AppGameKit version. How many frames per walking animation are there? And will they move in 8 directions or just 4?"

There are currently around 250 animated frames for each zombie but that's unoptimised. I'll probably halve that. It's all FPS for AppGameKit so only one direction

I haven't forgotten that email, just ill and very busy...

Clonkex
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 23rd Aug 2011 01:00 Edited at: 23rd Aug 2011 01:27
Quote: "I haven't forgotten that email, just ill and very busy..."


I'm certainly not in any hurry, so whenever you get round to it

EDIT: Sorry that you're still sick. It's not much fun when all you want to do is work on games

Clonkex

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