Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / [LOCKED] Multisync and Dark GDK 2D array transfer?!

Author
Message
helpfull programmer
10
Years of Service
User Offline
Joined: 30th Jul 2009
Location:
Posted: 13th Nov 2010 20:19
Hello everyone!

I was just wondering how to send a 2D array for my game world (Tile map) over multi-sync?

I have read up about memblocks but haven't managed to get a working example going, to show I have tried a shot at it here is my attempt. I try and load the memblock into a bitmap and read data off of that;

client side:


Server side:


I would be so appreciative if I got a reply, Thanks!

Happy-programming!
from Helpfullprogrammer.
helpfull programmer
10
Years of Service
User Offline
Joined: 30th Jul 2009
Location:
Posted: 3rd Dec 2010 11:24
Come on... Someone must know the answer..?
IanM
Retired Moderator
16
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 3rd Dec 2010 16:44
They probably do, however this is the PROGRAM ANNOUNCEMENTS forum, and is not for questions and answers.

Quote: "I would be so appreciative if I got a reply, Thanks!"

I would be so appreciative if you'd ask questions in the right place, Thanks!

Utility plug-ins (26-JUL-2010)
I'm applying terms of use that require you to wear a red nose and honk a horn whenever you use the Internet

Login to post a reply

Server time is: 2019-08-24 19:13:26
Your offset time is: 2019-08-24 19:13:26