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FPSC Classic Showcase / [X9] Squadron AIU - Dark Storm - Full Game

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Deathcow
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Posted: 24th Nov 2010 21:05 Edited at: 28th Apr 2011 18:46


Developed by

Deathcow

Special Thanks
starmind 001 (For the hologram and help with the Autohealer)
Everyone who gave very helpful feedback on making this game.

FPS Creator Version
v.1.17

Story

After years of hunting for the Cultist they have attacked a space port on the planet of New Berlin. It is clear you have to discover what they are after and wipe them out before they can complete their plans. Your first task is to speak with the commander on the ground and help as best you can, but you can’t let any of them escape or worse could happen.

Description

The game is set 200 years into the future. You are an AIU Agent for a secret group called the Alien Investigation Unit or Squadron AIU. The player’s mission is to investigate alien activity or threats to the Union.

For more information please visit:
http://www.squadron-aiu.co.uk

Genre
Sci-fi/Action

Download
This is the full version of Squadron AIU - Dark Storm for everyone to enjoy.
http://www.gamefront.com/files/20272648/Dark_Storm_Setup_build_6_exe

Screenshots





Video



Recommended System requirements

Processor: A dual or a quad core CPU.

A graphics card: Minimum Nvidia 7+ Series or similar ATI card with at least 256MB Video Ram.

Memory: 2GB Ram

Hard Drive space: 1GB

Note: This will run on a single core machine, but it does lag. You could disable the shaders to make it work better, but you will find that the game will not look as nice.

WIP Link

Just in case anyone is interested in checking it out.

http://forum.thegamecreators.com/?m=forum_view&t=160830&b=25

User Reviews

FPS Creator Games
Story: 7/10
Gameplay: 5/10
Graphics: 7/10

It's a good game but little things can make it so much better
and its sometimes fun but it needs the OMG parts that make you keep playing but for FPSC it's fine

Final 6/10

Gorlocks suggestions
Story: 8/10
Game play: 2/10
Graphics: 7/10
Environment: 9/10

As said before that it is an FPSC game and nothing mind blowing really. The environment was excellent though!

The thing that ruined this game was the AI. They would aim bot and do so much damage. I mean there are in some rags and you are in a suit of armor. They practically kill you when you fight them. I know that you had the characters spawn at certain points so there would be no lag. It was kind of obvious that they would spawn because they weren't always hidden (ie they would spawn right in front of you. No iron sights which was a bummer.

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Deathcow
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Posted: 24th Nov 2010 21:06

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Deathcow
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Posted: 24th Nov 2010 21:07

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Bootlicker
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Posted: 24th Nov 2010 21:11
wow, looks awesome! Downloading now


Deathcow
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Posted: 24th Nov 2010 21:16
@Bootlicker

Hope you enjoy and I should thank you for helping with the shaders for my characters.

DC

Soviet176
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Location: Volgograd
Posted: 24th Nov 2010 22:20
Very nice, downloaded an enjoyed very much so! loves the club, would like to hear a trance or techno song playing when I walk into it. Also the big blue girl bleeds when you shoot her. You have to tell us how you did the in game chat feature D:

Putting fear back into sliced bread since 4th May 2010
Deathcow
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Posted: 24th Nov 2010 22:31
@Soviet176

I'm glad you enjoyed the game. Here is the chat script I used which was created by Benjamin Aeilkema:



I have found a script which allows the player to select from three different tracks, but I'm not 100% how it works yet.

DC

D0MINIK
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Posted: 24th Nov 2010 22:41
Looks good!!
A bit dark though

Soviet176
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Posted: 24th Nov 2010 22:46
Awesome thank you very much! I am assuming that each line of text in game is actually a different picture?

Putting fear back into sliced bread since 4th May 2010
Deathcow
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Posted: 24th Nov 2010 22:50
@Soviet176

Yea it is a 500X100 Png file. I had created five different imagines for each chat session, but the speak too and goodbye inagines are the same for both.

DC

_sYn_
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Posted: 24th Nov 2010 23:51
Looks really nice !
Keep it up !

Wolf
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Posted: 25th Nov 2010 09:30
Looks promising!!

Can't wait to play

Do you mind if I write a review?



-Wolf

God Helps the Beast in Me!
Deathcow
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Posted: 25th Nov 2010 11:29
FPS Creator Games
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Posted: 25th Nov 2010 14:04
WOW AMAZING I Can't Wait to play I'll do a review when i'm all done

Matthew Torres
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Posted: 25th Nov 2010 14:45
Review


Story: 7/10


Gameplay: 5/10


Graphics: 7/10


It's a good game but little things can make it so much better
and its sometimes fun but it needs the OMG parts that make you keep playing but for FPSC it's fine


Final 6/10

Matthew Torres
Deathcow
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Posted: 25th Nov 2010 15:03
@FPS Creator Games

Thanks for taking the time for reviewing this for me.

Many Thanks

DC

Soviet176
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Posted: 25th Nov 2010 18:23
Played it again, and I have to say, the level design it really good, with a lot of custom media as well. I would like to see the use of iron sites and also maybe some Dark AI Allie fight scenes.

Putting fear back into sliced bread since 4th May 2010
Deathcow
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Posted: 25th Nov 2010 18:44
@Soviet176

I had planned to use the iron sites, but they don't work well when you need to pick up a box, which this game needed.

After this game is 100% I have the second part of the game almost finish and I will be starting another project which is going to be an allout war, but in the same world as this game. Well thats the plan.

Thanks for playing game Soviet176

DC

PekelaarSFX
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Location: Netherlands
Posted: 25th Nov 2010 21:59
Looks good
Same i cant play demo because of my Lowend PC.
1 question: what did you do to keep the Framerate Smooth


Deathcow
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Posted: 25th Nov 2010 23:09
@PekelaarSFX

Sorry you can't play the game. Have you tried to disable the shader effects and see if it would run?

Framerate is helped greatly by 117's timer system.

DC

Butt monkey
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Posted: 26th Nov 2010 01:03
Wow, never thought I'd see this game again. Looks great Deathcow I'll download over the weekend.
TheConnorian
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Posted: 28th Nov 2010 20:50
dude amazing game! It reminds me a bit of the judge dredd game, the background is amazing and the idea and everything its just... EPIC!
Deathcow
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Posted: 28th Nov 2010 20:57 Edited at: 28th Nov 2010 21:03
@Butt monkey & TheConnorian

Thanks for the great comments guys. I'm glad you like it.

I'm currently working on the second part of this game, so hopefully be able to put up a WIP thread for it after Christmas all being well.

Judge Dread game is one of my fav games, I still have my copy. You know I think I'll install it

DC

Wolf
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Posted: 28th Nov 2010 21:03
Haven't fully tested it yet, so no review for now

BUT its really cool! I would recommend to spread it more on the internet. Post it on indiedb

Get yourself some players



-Wolf

God Helps the Beast in Me!
Deathcow
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Posted: 28th Nov 2010 21:04
@Wolf

NP Wolf thanks for that little tip. I'll check them out now.

DC

ThoughtWire Software
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Posted: 30th Nov 2010 12:02
I like the use of ships flying above the starting area, it gives a feeling that outside the high walls there is more than just the skybox and it feels more inhabited.

www.thoughtwire.co.uk
Gunbarrelguru
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Posted: 4th Dec 2010 04:35
Looks good! Downloading now and I'll be sure to review when I'm done. (If the download works)
Deathcow
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Posted: 4th Dec 2010 12:33 Edited at: 17th Jan 2011 13:59
@Gunbarrelguru

If you do have problems using filefront you can try this site I started using thanks to Wolf.

http://www.indiedb.com/games/squadron-aiu

DC

KeithC
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Posted: 9th Dec 2010 16:14
I'll definately be giving this one a go very soon.

-Keith

Deathcow
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Posted: 18th Dec 2010 11:13
**Bump**

Just an update for all. The full version of this game will be available soon. I'm hoping to have it tested and packaged before the 23 of Dec.

This is going to be a free game.

DC

TheConnorian
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Posted: 18th Dec 2010 13:29
Damm it and I've just had graphic driver problems will play after Ive solved it for sure!
Wraith Staff
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Posted: 20th Dec 2010 21:58
Is that Multi-Talk I see in the video on your site, mayhaps?

Deathcow
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Posted: 21st Dec 2010 02:48
@Wraith Staff

Yes it is the one created by Benjamin Aeilkema. The script is at the top on this thread, if you what to use it.

DC

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Posted: 21st Dec 2010 04:23
Didn't see that, sorry . Look at the name right under Benjamin's, lol. Multi-Talk was made by me . It was a heavily modded derivative of Benjamin's script which just put text up on the screen when you approach a character. It was so heavily modded that it's barely recognizable compared to his original (here):



I just felt it right to credit him too Just thought you should know

Deathcow
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Posted: 21st Dec 2010 12:08
@Wraith Staff

Didn't know that. I was ware there some a couple of different version of it.

All credit should go to you also for this very useful script.



DC

Wraith Staff
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Posted: 28th Dec 2010 07:09
Thanks I'm really liking you've done by the way Great job!

Phaelax
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Posted: 28th Dec 2010 09:04 Edited at: 28th Dec 2010 09:53
Looks sweet, downloading now.

The section in the map with the water falling down, it reacts like a solid object, player can't walk through the water. The game looks real nice and reminds me of Unreal. I would say the movement is a bit too slow.

At best, I hit 26fps, typically less than 20 in most areas.

I'd say your system requirements are way off for the game to be playable.

Core 2 Duo 2.66GHz (E6750)
4GB ram
256MB 8600GTS

"Only the educated are free" ~Epictetus
"Imagination is more important than knowledge..." ~Einstein
old_School
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Posted: 30th Dec 2010 09:03
I bet 20 it goes commerical
Deathcow
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Posted: 31st Dec 2010 01:55 Edited at: 15th Jan 2011 18:28
Hi All

After spending a good bit over christmas working on my game I have made the full version available.

You can download it now from here:

http://www.filefront.com/17795902/Dark-Storm-Setup-build-4.exe/

Many thanks for the helpful feedback and advice everyone has given.

Kind Regards

DC

Mr Love
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Posted: 2nd Jan 2011 10:17
Looks nice, good job! But I wondred a little why the People around were standing with there backs towards You, LOL! Perhaps You courld add some kind of "ManDoingHisWorkAnimation" if they are just People around. Kind a weird if they just standing there looking into a wall.. Anyway What I have seen of this little "demo", You seems very talanted..

Another thing, it looks a bit like those ships/drones whatever are running forward and backward over the space village, I think it wourld look better if they disappeared otherwise i may look like a boring animation loop...
(Ill help You if You need it)

Guess what Aiko and I did this weekend...
Mr Love
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Posted: 2nd Jan 2011 10:23
Sorry, didnt know the game was out!
An update maybe?


Guess what Aiko and I did this weekend...
Deathcow
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Posted: 2nd Jan 2011 13:53
@Mr Love

Thanks for the offer of help, but now that the game is finished it will not be needed.

DC

Wolf
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Posted: 2nd Jan 2011 18:39
The Demo was awesome! (the fighting was maybe a bit simple) but that Bar Level really got me! Super cool animations and great idea!

Nice to see you made it to the final version, and sorry that I didn't write a review, but I just didn't find the time



-Wolf

God Helps the Beast in Me!
old_School
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Posted: 4th Jan 2011 01:46
Deathcow you really need to take this one over to STEAM. I think you have your self a game with real commerical qaulity. I seriously think this game could make alot of money. This was very well written, with clean gfx and a very nice storyline that could allow for a second version to be released.

Here is the link and info to sell your game to STEAM if you need it.

http://www.steampowered.com/steamworks/publishingservices.php

Highly recomend you try at lest to see if Steam will sell it. This is better then most of the games they currently sell I think at lest.
Deathcow
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Posted: 6th Jan 2011 15:16
@old_School

Thanks for thinking that my game is good. I will look into it, but I don't think they would be interested in my game. This is my first complete game that I have released to buy and at the moment I'm looking at trying to release it on Gamersgate. Not even sure if they are interested, but I will wait and see. The only website I am selling it on is Lulu.com so that it is available to buy on my website www.squadron-aiu.co.uk
Once again thanks for thinking it could sell on Steam.

DC

Deathcow
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Posted: 6th Jan 2011 16:52 Edited at: 6th Jan 2011 16:56
TheConnorian
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Posted: 6th Jan 2011 23:28
damm you good games! it went commercial i was hoping it wouldn't but knowing it would, great game and i also think you should take it to steam, it could be a huge career opening for you. Good Luck, may buy but have to get my own game development started first.
MONEY TAKEA
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Posted: 11th Jan 2011 06:14
Awesome work man! Love the feel it gives of an interactive, never stalled environment!
Deathcow
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Posted: 15th Jan 2011 18:30
Hi All

I have now decided to release my game as a free to download game. You can download it from Filefront.

http://www.filefront.com/17795902/Dark-Storm-Setup-build-4.exe/

I was hoping that one of the Mods could change the title of this thread to: Squadron AIU - Dark Storm - Full Game

Please let me know what you think?

DC

KeithC
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Posted: 16th Jan 2011 19:41
What made you put it up for free, out of curiosity?

-Keith

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