I just played the "Level 5" demo a couple of times and here is my review
The Good:
Nothing, absolutely nothing. Maybe the good framerate but that is a must. The menu would have been, if the huds hadn't 90% covered the "The Final Strike" logo.
The Bad:
(where to start...)
- level design
Just randomly placing buildings and props doesn't create part of a settlement. Empty buildings with literally
nothing inside (has someone stolen the furniture AND the rubble?).Streets and sidewalks follow no logic. Streetlamps, litter boxes, traffic lights etc have to be placed according to some system not randomly or for looks (just look out of your freaking window, dude!). All in all it's just another case of fighting over an unused movie set (and a bad one).
- gameplay
Invisible walls to hinder the player from going the wrong way....can you make it
more blunt? And the invis walls take bullet holes too....funny if it wouldn't be so sad.
Enemies spawn out of thin air and then behave like complete morons.
AND what kind of balancing is this? To give the player some 1000(!) lives to make up for overwhelming resistance?
The player starts out with 2 weapons....why? Because you couldn't decide? And why the hell are the enemies using a load of different weapons. I mean, they all look the same so they seem to be organized enough to decide for some stock equipment - instead of taking everything from a 6-shot revolver over a shotgun to a fully automatic rifle (to me this looks like "I have a whole model pack of weapons and I want to use them all!").
The Ugly:
- sloppy segment/entity placement
There are gaps
everywhere in the level. There are even holes in the floor and in one corner the pavement just ends in the air and you finally have the prove, you are running around on an FPSC map (so much for immersion).
- the "arrows"
We allready have invisible walls that create a single corridor for the player and then you add
arrows to tell the player where to go? And instead of taking even the slightest effort to create a mission target, there is a
bright spot to mark the "finish"??
Overall its a 1/5 on my peronal demo scale (just for the smooth fps) and I'd call it "a complete waste of time to play".
In case you find my grammar and spelling weird ---> native German speaker ^^