Mir,
If you dont want to use a REALLY huge bitmap, I suggest getting a bitmap that fits just enough to cover the screen and then edit the UV data. I have done it before only my scrolling is going vertical, not horizontal.
sync on
sprite 1,0,0,1
tv#=0
do
set sprite texture coord 201,0,0.0+tv#,0.0
set sprite texture coord 201,1,1.0+tv#,0.0
set sprite texture coord 201,2,0.0+tv#,1.0
set sprite texture coord 201,3,1.0+tv#,1.0
tv#=tv#+1
sync
loop
I had to edit it a bit to make it go horizontal instead of vertical. I *think* this should work fine. Mess around with the numbers, you should get it to work.
Check the Dark Basic Pro turorials if you get stuck.
Those who Fight with swords get killed by those who don't