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DarkBASIC Professional Discussion / How to make a good-looking Main Menu????????

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Morten Torndahl Pedersen
21
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Joined: 17th Nov 2002
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Posted: 17th Nov 2002 22:13
How do i make a good-looking main menu for my games?
Morten Torndahl Pedersen
21
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Joined: 17th Nov 2002
Location:
Posted: 17th Nov 2002 22:32
OK OK OK. JUST... HOW DO I MAKE A MAIN MENU FOR MY GAMES???


PLEASE HELP ME.

The Darthster
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 17th Nov 2002 23:49
There's any number of ways to make a main menu. You can use sprites, 3d objects, or standard text and graphics commands. You'll need some way of representing the options, and some way to select them, usually using the mouse. This means you'll need a way of detecting which item in the menu has been clicked. To make the menu more complex, use sub-menus which you implement by drawing up new menus based on a variable set by the clicking action in the parent menu. Then you'll need some code to read the values returned from the menu clicks and decide what needs to be done - starting the game, or going to an options screen etc. To make the menus look good, try to think of a way to represent the menu items that hasn't been done before, or at least isn't a straight list. Then add various nice effects.

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