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Geek Culture / Windows 7 lower compatibilty help!

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Gibba gobba
16
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Joined: 21st Dec 2008
Location: regret
Posted: 8th Jan 2011 05:03 Edited at: 30th Aug 2017 10:39
Slayer
21
Years of Service
User Offline
Joined: 15th Nov 2003
Location: CA
Posted: 8th Jan 2011 05:48
I was reading some stuff about how opengl would be less and less
supported by windows... I'm thinking that just might be your problum
look into updating all your opengl drivers for everything or
finding were windows has support for your opengl.

I dont know how to spell
Kevin Picone
22
Years of Service
Recently Online
Joined: 27th Aug 2002
Location: Australia
Posted: 8th Jan 2011 06:26 Edited at: 8th Jan 2011 06:31
Dunno about dark forces, but quake 1 is software rendering. Haven't seen the original for years, but it may well be built for DOS, rather than Windows. If it is, you could try running it via DosBox perhaps.

There are a number of GL ports/upgrades of it, since the source code was released. So those might well be a better solution for running it today.

Fatal Berserker
14
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Joined: 2nd Jul 2010
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Posted: 8th Jan 2011 07:13
did you try running in compatibility mode? (Right click - properties)

Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 8th Jan 2011 15:01
you could always play quake live if quake 1 won't run

Ocho Geek - Pretending to be a useful contribution to the forums since 2005
PAGAN_old
19
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Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 8th Jan 2011 19:37
ive been trying to get final fantasy 7 to work on win 7. its too buggy on 7. Its generally a pain in the ass to get any old game to work on 7. I would play my PS1 ff7 disks on an emulator (much better graphics than the PC version) but PC version Midis are much better than the playstation version. BTW jedi knight dark forces is an awesome game

dont hate people who rip you off,cheat and get away with it, learn from them
Gibba gobba
16
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Joined: 21st Dec 2008
Location: regret
Posted: 8th Jan 2011 20:48 Edited at: 30th Aug 2017 10:39

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IanM
Retired Moderator
22
Years of Service
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 9th Jan 2011 15:25
I have Windows 7 64-bit - GLQuake crashes out for me, and WinQuake runs like a 3 legged dog, so recently I tried DirectQ which is a DirectX version of Quake - it runs perfectly and with no lag (timedemo of demo1 in 1.3 seconds). I stopped looking when I found one that worked, but I'm sure that there are other clients available.

On a slightly different subject, I'm a fan of speedruns (not doing them, coz I'm crap at them, but watching them) and recently watched a complete Q1 run end-to-end with 100% kills and all secret areas discovered in 33 minutes 33 seconds. Made me feel quite inadequate

Fatal Berserker
14
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Joined: 2nd Jul 2010
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Posted: 9th Jan 2011 15:38 Edited at: 9th Jan 2011 15:38
Talking about speed runs (and old games):

Super Mario Bros in 5min...

Gibba gobba
16
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Joined: 21st Dec 2008
Location: regret
Posted: 12th Jan 2011 05:27 Edited at: 30th Aug 2017 10:39
Seppuku Arts
Moderator
20
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 12th Jan 2011 20:42
Pagan, there's work arounds for the old FF games and patches (new graphics cards make the games look buggy), I managed to get FF8 working on 7 and vista by relocating the exe file into a separate folder. There's still minor glitches with the nvidia patch, but it all still looks good.

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