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3 Dimensional Chat / Exporting fps ready textures using mesh lab

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chorelan
14
Years of Service
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Joined: 9th Dec 2010
Location: trolling in a forum near you!
Posted: 21st Jan 2011 02:11 Edited at: 21st Jan 2011 02:11
ok i know you've guys have taken a peak inside your entity bank and see how weird the textures look. im thinking that theres no way that the just randomly put crap together in paint, theres gotta be a secrete way that no one bothers to tell noobs like me. is there any way to export fps ready textures using meshlab similar to the ones in model packs, and if there isnt, wats the cheapest way to do it with any other program.

any one who helps can has a beer

REWARD:

bhawkgames.blogspot.org

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