I dont knwo why that would happen, allthough you can make you program shorter (not much, but shorter) by using
Load image "tank.bmp",1
sprite 1,100,100,1 :
Load image "Mine.bmp",2
sprite 2,100,100,2
instead of
Load Bitmap "tank.bmp",1
Get Image 1,0,0,72,63
sprite 1,100,100,1 :
Load bitmap "Mine.bmp",2
Get Image 2,0,0,72,63
sprite 2,100,100,2
doesnt make a difference (that Ive noticed) in performance, but if you are loading a lot of pictures, using the load image command is much easier then using the load bitmap and get image commands.