I used to really like these games, especially the Lotus series. I remember dragging my ST round to my mates house, linking with his ST, and playing 4 player split screen mode. Good times. Vroom is probably the best example of this tech though, total forgotten classic that one.
They used this method because computers like the ST were quite slow at pasting offsets, the Amiga had a blitter, but that could only help a little in this case. It was easier to just have transitions, like imagine a 16x16 image with a diagonal line, one half grey, and the other half green, then another for the opposite side of the road. Then the actual X position of the line would decide which slice of the image got copied. The 16-bits were real quick at copying blocks of memory, so drawing the road like that was the fastest possible method.

Health, Ammo, and bacon and eggs!
