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FPSC Classic Work In Progress / Insomnia is Coming [X9]

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Mr Game
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Posted: 29th Jan 2011 09:48 Edited at: 25th Oct 2013 22:35
Yeah, we are still working about this huge project.
However we will need some support from this forum members.
New game website, Memento Ludus!!!
http://www.insomniagame.awsome.pl/




Title: Insomnia is Coming
Developer: Mr Game
Description: Let me introduce probably the most scary and original project in the game history. Here it is
'Insomnia is Coming'...
Storyline: Adam could be an ordinary man. He has jobs, woman, friends... but he suffers from Insomnia. He has never fallen asleep until he arives to Crimson Hills. What he dreams about?
Adam has strange dream. Some mystery girl said him six numbers for uncoming lottery. He wakes up but can't remember these numbers. But he receives some strange signs from home devices and finally he fills the lottery coupon and becomes the winner... But what is the price for that and who was that girl?
For more information please visit the websites:

http://www.insomniaiscoming.awsome.pl/
http://www.insomnia.awsome.pl/

Image:

Time is ticking...

Contact: happy13@wp.pl

Attention: We are urgent looking for some semi or full professional teammate for helping us converting many incredible models from our team artists (about 50 people from all over the World). At this moment we have about 500 animated, high quality models (characters, weapons) which must be translated to FPSC engine.
Requirements:
- good accessibility online
- english language
- sharp brain for learning
- knows how to do: script, 3dsMax, shaders
However this is work as apprentice (not payment) You have chance to work for big commercial project, know famous artist and most of all learn perfectly FPSC engine. So You are welcome.

FPSC forum teammate:
1. Pirate Myke(3d Lead Artist)
2. Zwarte Piet
3. BSP
4. Disturbing13


thanx for watching
Mr Game
Insomnia is Coming CEO

in somedays we will upload intro movie... stay tuned
today is that day
[href]null[/href][href]null[/href



Leongamerz
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Posted: 29th Jan 2011 09:58 Edited at: 29th Jan 2011 10:05
Wow normal map is to bumpy but its good.I seen you doing game with your team its good to have a modeller like Zwarte Piet his model are awsome like her dad.

EDIT
Before I forgot,your lighting need more work and its not nice to only put your name it.Try to put your teammates name too because this game not only create by you but your teammates too and I recommend you dont put too many teammates.If you want to know I only collect only one teammate.Take care your team heart and always be kind with your other team.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Bejasc3D
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Posted: 29th Jan 2011 11:24
Story actually sounds very interesting.
I will be keeping an eye on this one
You should deffinately tone down those normals, and even the speculars a bit (providing they are being used)
Especially on the walls and floor.
Quote: "500 animated, high quality models (characters, weapons) which must be translated to FPSC engine. "

Quote: "However this is work as apprentice (not payment) You have chance to work for big commercial project, know famous artist and most of all learn perfectly FPSC engine. So You are welcome."

That takes a lot of time and skill to do things like that.
You will be very lucky to find someone to do it for free, let alone under $50 atleast..
But... each of us choose different paths.good luck with with yours..

Ill pop in from time to time to see how its progressing, it sounds, and looks VERY promising.
Mr Game
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Posted: 29th Jan 2011 12:28 Edited at: 29th Jan 2011 22:19
hi Mates,
thanx for comments.

It is only obligatory screenshot, new and more interesting will come.

Insomnia is coming...
Kill Shadow
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Location: Here on the 7th
Posted: 30th Jan 2011 22:52
Looks really cool a game right up my alley. Kudos to your website too very cool layout. Will definately keep this one on the watch list.

Regards,

KillShadow

Stop Drop and Roll works on everything but HELLFIRE!!!!
Mr Game
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Posted: 3rd Feb 2011 21:41
hi,

We prepare some iron maiden and most ever creepy character will be inside this...
Model by Alejandro

Insomnia is coming...

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Mr Game
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Posted: 3rd Feb 2011 21:43
surely this is animated (Pirate Myke)

Insomnia is coming...

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Shadowdeath
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Posted: 3rd Feb 2011 23:05
Looks very nice.
Mr Game
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Posted: 4th Feb 2011 10:00
thanx Shadowdeath.

We encourage everybody to become apprentice in this project

Insomnia is coming...
BSP
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Posted: 4th Feb 2011 13:29
It looks nice, but do not overdo it with the normal map.
Metal Devil123
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Posted: 4th Feb 2011 14:07 Edited at: 4th Feb 2011 14:08
weird... automaticly doupleposted... :/

Metal Devil123
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Posted: 4th Feb 2011 14:07
Quote: "Let me introduce probably the most scary and original project in the game history. Here it is
'Insomnia is Coming'..."

You set the bad high, huh?

I love the banner, altho I don't know what's up with these overly big banners nowadays... and I think it would do better without the "Your World is Fake" thing on the side... just my opinion.

The screen doesn't show much... but the ironmaiden entity is pure gold! Nice job! And I like the TV creature in the banner

3Bit
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Posted: 4th Feb 2011 16:23
Banner could be better, pretty cool creature though did you make that yourself?

3Bit
Mr Game
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Posted: 4th Feb 2011 18:15
TV monster? old tv is from Bond1, all rest made my teammate HG.

Insomnia is coming...
xilith117
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Posted: 4th Feb 2011 19:22
Holy crap! this looks freaky! nice work!

BSP
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Posted: 4th Feb 2011 19:57
This first screen and a way to save, it reminds me a Penumbra game.
Mr Game
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Posted: 4th Feb 2011 20:23
Penumbra is one of my favourite game (originally physics and original puzzle) so maybe it will be some like this...
BTW. They give away their engine for developing games.

Insomnia is coming...
BSP
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Posted: 5th Feb 2011 15:15
This will be a commercial game?
Mr Game
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Posted: 5th Feb 2011 17:10
Yes, will be.
I am in touch with some global game publishers.

Insomnia is coming...
Juzi
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Posted: 5th Feb 2011 17:56
The lone screenie is pretty nice regardless the over used normal mapping. Would be nice to see some more revealing screenshots. I understand if you don't want to reveal much at this point though

Why not try to get this game on Steam? They take alot less from your income than global publishers as far as I know.

Butt monkey
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Posted: 5th Feb 2011 18:18
I agree with Juzi - the normals need to be calmed down a tad from what I can see (Which isn't much). However, some better screenshots would be much more helpful
BSP
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Posted: 5th Feb 2011 18:25
Good luck. Promises to really atmospheric game.
Ertlov
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Posted: 7th Feb 2011 10:34
I read this thread several times and I kept my opinion to myself, but I`m sorry, I can`t hold it much longer.

Quote: "However this is work as apprentice (not payment) You have chance to work for big commercial project, know famous artist and most of all learn perfectly FPSC engine. So You are welcome."


Sorry, this is highly unethical. You ask people to work for free on a "big commercial project", that means on a project from which YOU expect to get profits. If people want to learn FPSC and want to know other artists, they can join any of the others indy / free projects here that need help. But going for the big cash and not even offering a small profit share to contributors (no matter how inexperienced they might be), maes you look quite bad.

Quote: "Yes, will be.
I am in touch with some global game publishers."


I`m tempting to believe you`re in touch, but being in touch and having a deal are two totally different things. You`ll for sure catch some attraction with the website, but if you make promises like

Quote: "Let me introduce probably the most scary and original project in the game history."


and go into a business meeting with a prototype that doesn`t climb out HIGHLY above the average they are used to see, you`ll get laughed at in a friendly way.

Come to where the madness is:
http://www.homegrowngames.at
Mr Game
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Posted: 7th Feb 2011 12:32
@Erltlov
It is working pro-bono, everyone has his choice: to be or not to be
in Insomnia project...
I wanna say that this game will be more than U usually call "game"
- will be just individual experience for every player. U will see
what I am talking about.


Quote from my lead 3d artist (Pirate Myke):
[quote]I just dont understand why you people dont graps the concept, that someone using FPSC as a game engine can gather a team of people for just credits and have such stuff. This is an increadible team from all over the world (30 plus at the moment) Talented modeler and animators. The man has been gathering assets and team members for two years. I myself was inspired by the uniqueness of his game idea, which prompted me to lend a hand for only credits in his game. Beside the fact of all the practice I am getting at building models and fixing problems dealing with a team of people from around the world with different model programs and modeling styles, and make them function in the game engine. The knowledge I have gained in the last four month working with him is increadible. I have no reqrets working on this project for just credits. The modelers and other talent that work on this project are just as happy as I am. Our work is getting used in a functioning game and our stuff is being seen. What else could one want. A bit of hard work now for great product later with a lot of thought put into it, so it is not just another FPSC shootem up game. Thats what will make this game special when completed. The reason for showing stuff is to get feedback from people to make the game even better.

thanx
Mr Game

Insomnia is coming...
Ertlov
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Posted: 7th Feb 2011 12:39
Mr. Game, I fully understand what you meant. And also the concept of "pro-bono". The point is, that you also state "big commercial game". So it reads like "Even if I get hundreds of thousands of Dollars from the game, the contributors get nothing".

I don`t think you meant it this way, but it reads like that.

Come to where the madness is:
http://www.homegrowngames.at
Mr Game
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Posted: 7th Feb 2011 13:05
I do not mean it this way...

Insomnia is coming...
Mr Game
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Posted: 11th Mar 2011 08:49
evil flower
model by Ivan
animating by Pirate Myke

Insomnia is coming...

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Mr Game
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Posted: 11th Mar 2011 08:50
video of evil flower, it is very hungry

Insomnia is coming...

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da2020
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Posted: 11th Mar 2011 15:23
The characters looks outstanding! keep it up
Mr Game
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Posted: 15th Mar 2011 19:55
Grab mode testing (rip the eye)
model by David
animating by Pirate Myke

Insomnia is coming...

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Mr Game
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Posted: 15th Mar 2011 19:56
and video

Insomnia is coming...

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Mr Game
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Posted: 15th Mar 2011 20:06
I am pleased to announce that we have new FPSC teammate.
His name is BSP (creator of famous Forest Pack).
You could be next...

Insomnia is coming...
Mr Game
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Posted: 22nd Apr 2011 11:34
I am pleased to announce that we have new FPSC teammate.
His name is Disturbing13

Insomnia is coming...
JaredxD
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Posted: 22nd Apr 2011 13:10
That intro is just amazing, great work to you and all your team.

I have to ask though, is the intro actually in FPSC?


Great job guys!

Disturbing 13
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Posted: 22nd Apr 2011 13:13 Edited at: 22nd Apr 2011 13:14
I could be mistaken but I beilieve it was done in 3d studio max. You can see allot of 3dstudiomax test renders linked up with the video on youtube.
BTW, it's an honor to be part of the team.

http://disturbing13projects.proboards.com/
Making Monsters do Horrible things!
Mr Game
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Posted: 22nd Apr 2011 13:20
You are welcome Disturbing13.
Yes, intro is from 3d software (C4D/Poser).
thanx, BTW - this room will be in FPSC level also.

Insomnia is coming...
da2020
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Posted: 22nd Apr 2011 16:34
Everything looks great, got any more gameplay screens or video? BTW the story is pretty unpolished and looks as if it was written in notepad in 5 minutes, I suggest you make it deeper and unique.
EyEpatch Games
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Posted: 17th Jul 2011 05:50
BUMP

Sorry to do this, however just stumbled across this game and I think it is amazing, so Mr Game, if you have any updates on how this progress is going can you please post them thank you
Mr Game
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Posted: 17th Jul 2011 17:50 Edited at: 17th Jul 2011 18:32
Yeah, we are still working about this huge project.
However we will need some support from this forum members.
recruiting team site:
http://www.insomniateam.awsome.pl/

Come join us: www.insomniateam.awsome.pl
sic1ne
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Posted: 18th Jul 2011 06:11
if you need any horror music i can probly make you some all i ask for is my credit for the music? just let me no!!thanks cool lookin game

Mr Game
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Posted: 18th Jul 2011 10:33
@sic1ne
please point me to your already done tracks (or just send me some via email)

Come join us: www.insomniateam.awsome.pl
Bloodeath 6 6 6
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Posted: 20th Jul 2011 06:59
Quote: "I am pleased to announce that we have new FPSC teammate.
His name is Disturbing13"


Wow.. i havent seen that name in years... Im really impressed with your guys work thus far.
Kudos.
sic1ne
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Posted: 20th Jul 2011 19:39
@ mr game i will send them over to you soon as i get a chance thanks!

EyEpatch Games
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Posted: 21st Jul 2011 13:33
Hey Mr Game, I was just curious if you are after testers, or whether test spots are already taken? I am interested and I know a guy who is interested in testing this game aswell, he has done testing for Battlefield 2142 and Bad Company 2 aswell so if you need testers, we are keen!
Mr Game
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Posted: 21st Jul 2011 13:54
@ EyEpatch Games
I will contact You in a proper time, thanx for offer



DarkJames
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Posted: 21st Jul 2011 19:58
Mr Game, i'm a texture designer, and i would love to work with you guys...if you need some help there, you can email me, or send me your email

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Tinker
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Posted: 9th Aug 2011 09:03
The doll scared me, keep it up. Can't wait to see the full game.

Effective, Efficient, Capable and Committed... That's me!
KeithC
Senior Moderator
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Posted: 21st Jun 2012 06:36
Post to unlock.

-Keith

Alien223
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Posted: 21st Jun 2012 08:41
Is this still being worked on?
Mr Game
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Posted: 21st Jun 2012 09:57 Edited at: 21st Jun 2012 10:00
Thanks KeithC for unlock
Currently we have almost finished first 2 levels.
We also test some characters to next game cut-scene (you must be +18 to watch this):

[href]null[/href][href]null[/href][href]null[/href]



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