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3 Dimensional Chat / 3D Compo: "Under Construction!"

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Softwizz
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Posted: 11th Feb 2011 02:48 Edited at: 11th Feb 2011 02:50
OK, here is my final entry:

Render in Blender :


Final texture:


Model in the zip download.

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Master Man Of Justice
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Location: Between Insanity and Intelligence
Posted: 11th Feb 2011 03:39 Edited at: 11th Feb 2011 03:40
I lose lol. Neo ,Mazz, and Motran Great work.

Softwizz, its lookin good, but it sort of looks like blood smears on the inside wall.

Also, the rubble could use some mesh details :3 otherwise good work.

Neodelito
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Posted: 11th Feb 2011 06:21
testing model as level in darkbasic pro

is fun!..



Gamer X
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Posted: 11th Feb 2011 08:58
Update on my entry:

Started textureing after getting the UV Map finally done. It is just a base texture to start working off of.


lazerus
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Posted: 11th Feb 2011 18:28 Edited at: 11th Feb 2011 18:30
Im a little late to the party since i thought i wouldnt enough free time to finsh this off. Still dont know but why not eh?







Seems Neo' has taken the route im going to do

Large factory/ cranes and stuff refueling, arming <- Literally, his arms going to getting connected


And yes OMFG, im actually working in high poly

Design Runner
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Location: In my own little world.
Posted: 11th Feb 2011 22:22
Ya I lost too. I think I'll get a bit more experience before I try next time

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
Neodelito
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Posted: 11th Feb 2011 22:26
wow nice concept lazerus, i can't wait to see complete your model..



=adamW=
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Posted: 12th Feb 2011 02:30 Edited at: 12th Feb 2011 02:32
Changed my mind about what i was going to make... i decided to make a post-apocolpytic weapon:









Rar includes max file,3ds and obj.

As for the texture, i used textures off the internet as overlays, is it still possible to submit the texture ?

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Ortu
DBPro Master
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Posted: 12th Feb 2011 03:53
I gotta say, I'm not really sure how a fully assembled, finished gun fits the theme...

maybe try disassembling it so that the components are laying out on a work table? *shrug* or something


Neodelito
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Posted: 12th Feb 2011 04:02
ha ha,, yep Ortu the concept is "Under construction",
sorry lazerus i said "see complete" and i try to said "see incomplete"
bad joke.. i can't resist..



=adamW=
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Posted: 12th Feb 2011 10:38
Fair enough, if it doesn't fit the theme enough the download is there anyway .

lazerus
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Posted: 12th Feb 2011 11:47
Quote: "sorry lazerus i said "see complete" and i try to said "see incomplete""


bad joke neo bad joke

Neodelito
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Posted: 12th Feb 2011 13:42
ha ha sorry..don't be mad lazerus...



Neodelito
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Posted: 13th Feb 2011 02:30 Edited at: 13th Feb 2011 02:33
i hope you enjoy..
basic scene in darkbasic.
arrow keys move the tanks and mouse look around..
click in play.bat

is animated -- sprite animated.. ha ha..

- still Left beauty shot..



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Gamer X
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Posted: 13th Feb 2011 19:46
Although I feel like I'm trying to win a losing battle, I have started in on detailing and I believe it is coming along very nicely.




motran
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Posted: 14th Feb 2011 18:47
I finished the 3d model and texture.
The 3D model has been tested on dark basic pro

Final model:


Texture:


*** Model and texture in the zip download. ***

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Neodelito
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Posted: 15th Feb 2011 01:35 Edited at: 15th Feb 2011 01:35
ok the infamous beauty shot..




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Ed at Thoughtwire Software
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Posted: 15th Feb 2011 09:43
I might try, any ideas what I should make?
The Zoq2
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Posted: 15th Feb 2011 22:04
All the models looks awsome. I would join if i had the time. This would be an awsome theme for me since i was crazy for ths kind of things when i was a kid...

Srry about my english im from sweeden
defiler
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Posted: 16th Feb 2011 17:58
Nice work guys, I will show what I got when I get home from school, if I try to use my iPod to TV my laptop, I would cause my iPod to heat up like last week

Current Project: Lost Contact: Chapter 1
Gamer X
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Posted: 16th Feb 2011 18:06
Finished the texture, or at least got as far as I can with it. I am pretty much done. so here is my final pic showing it off in fpsc as well as final Face Count and file



POLYS: 1934
Tries: 3766

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Ed at Thoughtwire Software
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Posted: 17th Feb 2011 22:34
Finished my model of a wheel barrow, need to texture. I wanted something a little different than everyone else but I'll probably lose by the time I get round to it lol

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Quik
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Posted: 22nd Feb 2011 23:39
something iam working on atm, first time making something like this so it will be a bit rough. Ill try having it UVmapped by tomorrow and ill see if i can slap a texture on it later..
model is still WiP, I surely hope model will be done atleast!


standing at about 1,2k quads


[Q]uik, Quiker than most
defiler
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Posted: 23rd Feb 2011 03:25 Edited at: 23rd Feb 2011 03:58
W.I.P. Welder "im welding this doah!"

Picture attached since i don't feel like making a account for imageshack. (owait i can just copy pasta the link from the attachment!)



Current Project: Lost Contact: Chapter 1

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Quik
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Posted: 24th Feb 2011 21:19

small update, dont think i will be able to finish it for tomorrow, we will see, ill definitly try and push it.


[Q]uik, Quiker than most
Cyborg ART
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Posted: 24th Feb 2011 22:47 Edited at: 24th Feb 2011 22:47
My entry:

A broken pipe, that is going to be under construction

First time using scultpris for something usefull, kind off.

Download in next post



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Cyborg ART
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Posted: 24th Feb 2011 22:50
Download:

100.000 triangles
Nothing for games I guess

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Quik
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Posted: 25th Feb 2011 12:47 Edited at: 25th Feb 2011 12:48
finished i believe, might update later, if so then that will obv be final.

anyway PICS
(beuty shot)

(normal /w/o reflections\)


about 4k tris.


[Q]uik, Quiker than most

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lazerus
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Posted: 25th Feb 2011 14:51 Edited at: 25th Feb 2011 14:58
Just got the back ups working, im rendering off a AO now but its being a tad annoying so bare with me.
Done!



Mecha in the download.

Im going to have to say im using a creative commons non-dirrvitive copyright license on it. In other words dont redistribute it

Im working on a rig setup up that will support the hydrulics still but im not getting very far atm.

Its 30k without turbo smooth.

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Neodelito
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Posted: 26th Feb 2011 02:33
hi lazerus , your models have a big evolution.. nice..



lazerus
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Posted: 26th Feb 2011 14:12
Quote: "hi lazerus , your models have a big evolution.. nice..
"


Thanks mate My scene was going to be similar to yours but other work has stacked up stupidly high and being ill does'nt help

The start idea was to have loads of scaffolding and crane like machines putting his right arm on and generally fiddling with him. Hell i even made a charge port on the lower chassis as a umbilical cord type system. Slightly robbed that idea from Evangellion but i didnt even get a chance to show it off so;



I was going to have a clamp system around that bottom 'Vertabre' to hold it in place but never got around to actually making the plug lol ;D

Neodelito
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Posted: 26th Feb 2011 16:49
hay lazerous yo are on fire... nice model..



Softwizz
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Posted: 26th Feb 2011 17:29
Be interesting to see who wins each category.
When will results be posted?

David Gervais
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Posted: 27th Feb 2011 11:43
The results for this compo and the details for the next compo will be announced in the newsletter.

Lots of entries this time, thanks to all for participating.

Cheers!

David Gervais
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Posted: 1st Mar 2011 10:57
And the winners are...

3D Master: Motran (Construction Crane)
3D Best Model: Gamer X (Steam Roller)
3D Best Texture: Mazz426 (Monolith)

Congratulations to everyone who entered, it was great to see all the entries. Now get working on the next compo, it will be fun!

Cheers!

PrimalBeans
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Posted: 1st Mar 2011 11:13
laz... if i remember you were saying something about not having enough time... i hate to say it but it shows a little. the start of what you were showing was sooo promising. If you ever do decide to finish this model the arms could use an overhaul. I still think it is cool as hell though. the legs were what caught my attention... add that kind of detail and design to the arms and your in business.

PrimalBeans
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Posted: 1st Mar 2011 11:20 Edited at: 1st Mar 2011 11:25
hmmm i dont think i can agree with the winners... but what do i know. the winners did have some good work. but... truely neo deserved something in there some were?? The design of the ship itself was epic. IDK i guess i should leave it to the experts. I would say something about laz and his model but its apparent that he didn't get anything due to incompleteness.

edit: if it says in the beginning and i missed it im sorry but: how are the winners chosen? Is there a vote??? if there is were can i get in on it?

Quik
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Posted: 1st Mar 2011 12:16
Quote: "if it says in the beginning and i missed it im sorry but: how are the winners chosen? Is there a vote??? if there is were can i get in on it?
"


I believet there are three judges for it.


[Q]uik, Quiker than most
David Gervais
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Posted: 1st Mar 2011 12:30
Yes three judges Mike S, BiggAdd and myself, but we have as many MODS help us as possible, sometimes it's not an easy choice. As you so noted many are/were deserving of an award, but we only have three badges. Neodelito's entry as well as Softwizz's were top contenders.

All the entries were good, and it's getting harder and harder to choose the winners, that's a sign that these compos are succeeding in their goal to help you all get some practice in and improve your modeling skills.

Jump right into this months compo, it's a good lesson in scaling. show us what you can do and have fun!

Cheers!

Master Man Of Justice
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Posted: 1st Mar 2011 16:55
Take this in the most humble way, Softwizz, i liked your model, but i think if the judges had picked it, i would have been a bit upset as a few other contestants had some better works.

I think Neo,seppgirty,or Quik would have been more prominent contestants, and the only reason being the lack of rubble mesh.

While i think the Winners were definitely good, i think Judging could have been better.

This is what i would have judged it.

Model: Motran
Texture: Mazz
Master: Neodelito

/dumbness

Dont take this as i think we need new judges or judging style. I agree with them.
Sorry if i offended anyone.
Good job winners!

Quik
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Posted: 1st Mar 2011 18:22
Critizing judges...
only fair imo^^ But then, i think the judging were pretty fair.
But i also believe everyone shall be to have their said in wether its fair or not, but wether the judges will respond and explain or not, that is nothing we can demand.


[Q]uik, Quiker than most
PrimalBeans
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Posted: 1st Mar 2011 19:41
There is no doubt to me that its fair... its just focused differently then say me or MMoJ thought it should be. No big deal. The mods are just different people then I am so its obvious that naturally there is the possibility they have different taste then i do.

lazerus
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Posted: 1st Mar 2011 21:09
Nice work guys! mine wasnt related without the gear/scene attached + made

Neodelito
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Posted: 3rd Mar 2011 14:22 Edited at: 3rd Mar 2011 14:23
ha ha .. nice, congratulations to winners..


and thanks for your words.

ha.. lazerus i still like to see finished your mesh (i m fan of anime mechas)





Softwizz
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Posted: 5th Mar 2011 04:11
Quote: "Neodelito's entry as well as Softwizz's were top contenders."
Thanks.

Quote: "Take this in the most humble way, Softwizz, i liked your model, but i think if the judges had picked it, i would have been a bit upset as a few other contestants had some better works. "

I agree, I thought mine lacked detail and was a bit crap, but I was proud of the texture.

But I am pleased it was a conteder as it was the first model I have made and textured 100% by myself.

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