Hi
I have been working with DarkGDK C++ (on xp and vista) for a long time and i have recently moved to .Net.. which is great
I am using Windows 7 prof 64bit
I have had some issues with the following... and just want to see if others were having success with these... since there seem to be some confusion in the forums as how to resolve them... but if there is no way around them, its best that i don't start a new big project in darkgdk.net
Keyboard Input
Moving the camera with the "ControlDefaultUsingArrowKeys" works fine... but DarkGDK.IO.Keyboard.Up..ect always returns false? Even when I turn the screen to full-screen (as forum suggested), it is still false
Limbs
I cant seem to get a 3d object's .Limbs array to populate.... is there anyone with win 7 64 who is using this without any problems?
Also... Have anyone with win 7 64 been able to use the multiplayer functionality without any problems? Is it perhaps better to use Csharp's network namspaces to do mulitplayer stuff?
This is all for now, everything else seems to be working fine
Thank you