Quote: "How can you have an opinion if you haven't played it through?"
I cant, I was only merely judging on how far i have come into the game. And on the video, which is the end scene.
Quote: "That wasn't emotive though. You massacre a bunch of nameless generics, what you spent the entire game doing before and after doing, the only difference being the absence of fire back at you, 'til the FSB show up.
"
That is up to each of their own isnt it? I personally believe it being very emotional, and extremely disturbing.
Because we all react to things differently.
Quote: "Now HL2:Ep2, Eli's death was meaningful. It was out of the blue, and a character that had been built up throughout the series to the point where you cared about him. CoD 4 had a great ending because the characters were similarly well built and developed through the story. Even Mass Effect let you learn about the companions you gathered, + Code Snippet This was absent in Black ops and MW2 though."
but then, i believe than in MW2 u do get to know that guy... UUUUGHHH whats his name? when u play as roach or w/e his name is.. anyway i believe u get to knwo him pretty well.
Quote: "Art isn't about looking pretty, if so, Crysis must be Da Vinci. Besides, Black Ops is terrible in terms of material quality and general looks compared to MW2 anyway, it's a definite step back."
I never claimed it was. I was merely saying that it does look good.
Also, there are different types of art, a picture for example, if a picture looks bad, then there is obviously not that much of a great piece of art. As with all kinds of graphical art. If it isnt pleasing to the eyes, then i simply reject it and move on in life.
But then again, art isnt ONLY about being graphically pleasing, but being graphically pleasing surely helps a lot when looking at a picture, game or movie.
This might have gotten a bit messy

[Q]uik, Quiker than most