I like it - although I think you should have a roll ending as well, like after jumping that distance, the natural progression would be to go into a forward roll. Really the only way I can imagine landing like that safely is if it's on snow or sand - on anything else an ankle would snap (I know, because I broke an ankle that way as a kid

. The lanbing you have would suit a shorter distance, at that jump distance there's too much momentum for that to end well

. I would consider having a few different landings for that, then use a random one each time, or depending on the velocity - little slide for short, stumple and recover for medium, and forward roll for long jumps - maybe have him crumple in a heap, rolling around in agony holding his knee for insane distances

. People just don't hurt themselves realistically in games, would be a nice change to see more mishaps I think.

Health, Ammo, and bacon and eggs!
