Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / your first game in dbc or dbpro.

Author
Message
Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 3rd Mar 2011 16:31 Edited at: 3rd Mar 2011 18:02
i know not all the users here have at least one own game to score, but what was your first thing can be called game coded in dbc or dbpro?

for me it was "Raven assault squad" ,dbc, in a far far 2003, and can still beat some newbies game!!!


Ciao facce da sedere!
Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 3rd Mar 2011 16:39
The first thing I attempted was a remake of an old browser text based game i used to love, called omricon beta.

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 3rd Mar 2011 17:02
I remember Raven, cool game

My first proper game was Stoked, straightforward downhill snowboarding game, a day late for that winter based compo. We all have to start somewhere, but with DB I think we started a lot further forward than a lot of developers.

Health, Ammo, and bacon and eggs!
Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 3rd Mar 2011 17:52 Edited at: 3rd Mar 2011 17:52
Quote: "My first proper game was Stoked"


i remember also Stoked! really great game.

...BTW great old times. Even a ball on a matrix was a game at that time!


Ciao facce da sedere!
Master Man Of Justice
17
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 3rd Mar 2011 18:00
Mine was in 2005 with Dark Basic Pro, i made a dumb little game where you were a pair of hands that shot water balls at enemys. It was originally supposed to be a gun but it was for a school project so you can see the reason why.

It was actually interesting for a few minutes of playtime. I had deformable ground mesh wherever the water spurted.

Oh well, i got an A+.

Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 3rd Mar 2011 18:57 Edited at: 4th Mar 2011 00:00
My very first DBP game, and my very first post in this forum was in 2003. It was called Pegz3D I believe, and it was a 3D version of that triangle puzzle where you have to jump pegs over one another and try to have the fewest remaining pegs. Good times


Senior Web Developer - Nokia
Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 3rd Mar 2011 19:04
remeber also Pegz3D. one of the first DBP games!

Quote: "Good times"
ahh... really true!


Ciao facce da sedere!
zapakitul
18
Years of Service
User Offline
Joined: 1st Mar 2007
Location: In my world
Posted: 3rd Mar 2011 19:47
I remember my first game in DBPRo, think it was called Prime Hunters - Target Prime, a space FPS! Never did I get even close to finishing it!
Yodaman Jer
User Banned
Posted: 3rd Mar 2011 21:50
Maze-O-Mania, in DBC. Never finished it.


New posts every week!

Bandito_Walrus
14
Years of Service
User Offline
Joined: 19th Nov 2010
Location:
Posted: 3rd Mar 2011 21:53
I went straight for an arcade shooter game and ended up with Mah Lazer.

You could fire your lazer, BLAARRGH! Like most of my DarkBASIC games, I go back and play it frequently!

A Graceful Harmony of Video Games and Insanity:
BanditoWalrus.com
AmbulanceGames
15
Years of Service
User Offline
Joined: 15th May 2010
Location: Salt Lake City, UT
Posted: 3rd Mar 2011 22:06
Tried to make a 2D side scrolling shooter I named "Air Assault 2056" back in 2004, but to no avail. Didn't really grasp the concept of programming back then.
C0wbox
18
Years of Service
User Offline
Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 4th Mar 2011 04:16
D: The first game I made that I actually released here was John. xD - A game I'm still completely not proud of in the slightest because it was terrible and I was a complete noob. (The code could have been about 50 lines long but was actually over 1500)

The first thing I actually coded in DBP was a game called Porky Goes Pop - where you press any key to get the next frame.

It was hardly a game but still the first thing I had ever programmed in my life:


Master Man Of Justice
17
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 4th Mar 2011 04:53
Haha cowbox, that reminds me of my beginning year in C++.

C0wbox
18
Years of Service
User Offline
Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 4th Mar 2011 05:28
I was so proud of it that I hated DBP for like a month after doing it and went back to making games in the Games Factory because coding was horrible. xD

Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 4th Mar 2011 09:18
well, my first games was with c64 basic, then with amiga amos. BTW loved seuck for c64.


Ciao facce da sedere!
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 4th Mar 2011 09:31
Yeah, seuck was awesome - it was possible to write a game over the weekend, and a pretty decent one at that. Sensible Software made it, can even see the begginings of their little character from Sensible Soccer and Cannon Fodder.

I'd like to write something similar for the PC, a 1 stop 2D game maker that anyone can use.

Health, Ammo, and bacon and eggs!
Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 4th Mar 2011 11:17
yea, a dark seuck.


Ciao facce da sedere!
BatVink
Moderator
22
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 4th Mar 2011 16:20
Triple-A for the AlienWare compo. But this is my first ever prototype...



Darth Kiwi
20
Years of Service
User Offline
Joined: 7th Jan 2005
Location: On the brink of insanity.
Posted: 4th Mar 2011 16:48
The first thing I made which could be called a "game" was a stylised rail-shooter called "Greyscale":



I never finished it but the first ten levels or so were playable. Deeply flawed, but playable XD Whereas everything else I'd made at that point consisted of a half-finished engine and no content to speak of. Also, this was before I'd discovered user-defined types, multi-dimensional arrays, constants or functions (I mostly used subroutines instead) so it's kind of a miracle it held together at all.

Secretary of Unknowable Knowledge for the Rock/Dink administration '08
Insert Name Here
18
Years of Service
User Offline
Joined: 20th Mar 2007
Location: Worcester, England
Posted: 4th Mar 2011 17:37
Because I'm a massive art-whore, my first game was poor in gameplay but really over detailed It was a shake the bottle game, you had to take it in turns to drag a bottle back and forth, and eventually it would explode. The person who made it explode lost. It was mind-numbingly dull, but every bubble was rendered in loving detail.

"Sticks and stones may break my bones but words will never hurt me." That's a bit like saying Hey bullies! So yeah, this words thing isn't working, but I'll tell you what will
JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 5th Mar 2011 22:19 Edited at: 5th Mar 2011 22:21
I had a whole bunch of games I started for different compos, but this is the first playable game I made. It was so close to being done, but then I left for 2 years and then never bothered to finish it when I got back.

Made it for an easter compo:




(image tags not working)

It had enemies that chased you and died when you jumped on them. You collect all the egg shards to win. Collect all the little eggs for extra points.

It was going to be awesome.

Your mother has been erased by a mod because it's larger than 600x120
Ermes
21
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 6th Mar 2011 12:36 Edited at: 6th Mar 2011 12:39
a basic platformer!



it's a pig?


Ciao facce da sedere!
Ron Erickson
Moderator
22
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Pittsburgh, PA, USA
Posted: 6th Mar 2011 16:21 Edited at: 6th Mar 2011 16:22
I couldn't find any screen shots from my "first" game attempt in DBC, but this one goes pretty far back. ToonBox!




a.k.a WOLF!

Attachments

Login to view attachments
tiresius
22
Years of Service
User Offline
Joined: 13th Nov 2002
Location: MA USA
Posted: 7th Mar 2011 04:23
First game was for a retro-remake competition, called it Scud Stopper. A 3D Missile Command. It's still out there you can google for it.

It seems competitions are the only things that get me to complete a project in a (fairly) reasonable time frame.


A 3D marble platformer using Newton physics.
zzz
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Sweden
Posted: 7th Mar 2011 04:52
My first game in DB that I finished and that was playable was called "The Digger". I actually got it featured in the newsletter back then, and it was before I found the forums.


Login to post a reply

Server time is: 2025-05-23 04:41:33
Your offset time is: 2025-05-23 04:41:33