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DarkBASIC Discussion / Help - Multiple Textures on one object

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computerkid
9
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Joined: 2nd May 2010
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Posted: 3rd Mar 2011 16:32
I need help. I can't figure out how to texture a model with more than one image. Like I have a model that I want to use, and it has a head texture and a body texture. How do I apply them both to the object? Sample Code would be appreciated.
BN2 Productions
15
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Joined: 22nd Jan 2004
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Posted: 3rd Mar 2011 18:49
Most 3d modeling programs will let you do it, though it would probably be easiest if you put all the textures into a single image and then used a UV mapping program to place the it. One I used to use (though I never got any good at it) was called LithUnwrap. It's been discontinued, but after a little googling you should be able to find a download for it. Check download.com first, they're a reputable site.

Great Quote:
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Latch
13
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Joined: 23rd Jul 2006
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Posted: 3rd Mar 2011 22:56
Also if the head and body are 2 different limbs, using DBC code you can texture each limb separately.

Texture Limb <obj>,<limbnum>,<imagenum>

Enjoy your day.
computerkid
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Posted: 4th Mar 2011 00:17
Can anyone provide sample code for an entire simple game that uses multiple textures on an object?
Latch
13
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Joined: 23rd Jul 2006
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Posted: 4th Mar 2011 20:27
This isn't a game, but it shows the concept of using DBC code to texture limbs with separate images. It may not help you until you understand the concept of a limb. There are several examples and discussions on these forums if you search:



Enjoy your day.

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