I've been doing a bunch of fractal stuff. A fractal shape is essentially a shape that has self-similar detail at any zoom level. Fractals can be continuous, non differentiable curves, point clouds, or any number of things. I just want to post this to show off a bunch of stuff, because it's really really cool
Most of the stuff I've done I've posted on the code snippets board.
base-motif fractal compilation:
generation of a levy curve:
levy sweeps:
koch curve to levy curve animation:
curve fill animation:
chaotic looking base-motif fractal sweep:
animated vector fields:
another animated vector field (this is what the other above images would look like if you zoomed in a bunch)
First attempt at an iterated function system. I haven't messed around with it too much, because it takes a LOT of points to make a really good looking image with this method, so I'm going to make a multithreaded/not dbpro application to do this.
Aaaaand then I have two images so big I'll only link to them. They are both mandelbrot sets.
This first image (300x2500) is supersampled something stupid. like, 9x9 per pixel. I'm not sure why. Basically, it's supersampled to the point where this is what you would actually see if you looked at the mandelbrot set.
http://www.neurofuzzydev.com/img/fract/giantMandelbrot.png
Aaaand this other stupidly big render (6500x5000) was made to see how big of an image I could make before the program crashed. (It was around 12000x12000, but there was a lot of white space I cut out.)
http://www.neurofuzzydev.com/img/fract/biggerMandelbrot.png
So... That's mostly what I've been doing lately
I plan on creating more interactive and user-friendly stuff in the future!
[edit]
if my renders don't dizzy the brain sufficiently check out these:
2d fractal zoom to 2^750ish
http://www.youtube.com/watch?v=foxD6ZQlnlU
4d fractal
http://www.youtube.com/watch?v=VkmqT6MQoDE
5d strange attractor/fractal
http://www.youtube.com/watch?v=0WJFyImA3Aw