Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / do u use milkshape 3d?

Author
Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 7th Mar 2011 17:50
& do u think its dead?? really looks like it to me.

1 last question what program do u think would be a good alternative 2 it??
Kravenwolf
16
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 7th Mar 2011 18:08 Edited at: 7th Mar 2011 18:08
Yes, no and Blender.

Kravenwolf

Accoun
19
Years of Service
User Offline
Joined: 9th Jan 2006
Location: The other end of the galaxy...
Posted: 7th Mar 2011 18:31
No, dunno, Blender or maybe Softimage MOD Tool...

Make games, not war.
Got Last.fm? Join the TGC Last.fm group!
bitJericho
22
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 7th Mar 2011 18:44
1.Yes. 2. It hasn't been updated in a long time, but really, what is it missing that wouldn't turn it into blender?

3. Blender.

I wouldn't try to use ms3d for a project requiring awesome graphics. But really, unless you already know the answers to these questions, you shouldn't be trying to make a game with awesome 3d graphics and expecting to get anywhere.

Should you try to make something graphically awesome? Questions for you to answer: Are you/do you want to be a graphics artist?

[center]
Join the TGC Group!
http://tehcodez.groups.live.com
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 7th Mar 2011 19:06
i use it, its amazing
no its not dead, only thing thats missing is a 3d view which is for good use xD

blender or softimage mod tool


[Q]uik, Quiker than most
Kravenwolf
16
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 7th Mar 2011 19:09
Quote: "but really, what is it missing that wouldn't turn it into blender?"




http://www.blender.org/features-gallery/features/

Kravenwolf

David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 7th Mar 2011 20:09
y do u say its not dead when it hasnt been updated in a very long time.i visited the forum the other day & i saw like 2 topics from a year ago.i think mete has a life now. lol

anyway i like blender but its sooo hard 2 learn,i also cant understand how 2 export 2 directx

tks 4 all the info!
bitJericho
22
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 7th Mar 2011 21:43
Well... does it still run? Is it still extremely simple to make pretty good looking models? I don't have any complaints about ms3d at all. So what needs updating?

[center]
Join the TGC Group!
http://tehcodez.groups.live.com
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 7th Mar 2011 22:06
Quote: "y do u say its not dead when it hasnt been updated in a very long time.i visited the forum the other day & i saw like 2 topics from a year ago.i think mete has a life now. lol"

because it's a wonderfull program for 20$?


[Q]uik, Quiker than most
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 8th Mar 2011 00:24
well imo every good prg has 2 keep getting better or its dead imo lol
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 8th Mar 2011 00:38
then i guess according to your logic it is dead? pretty dumb question then isnt it? if you already "know" the answer.


[Q]uik, Quiker than most
PrimalBeans
14
Years of Service
User Offline
Joined: 14th Oct 2010
Location: The sewer.... hunting alligatiors.
Posted: 8th Mar 2011 08:28
Quote: "Quote: "but really, what is it missing that wouldn't turn it into blender?"



http://www.blender.org/features-gallery/features/

Kravenwolf
"


umm yeah... blender defies the you get what you pay for ideal. lol. it is harder to use but comparable in quality to a lot of the 'professional' software....

PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 8th Mar 2011 13:17
i like milkshape, i still use it. its nice

dont hate people who rip you off,cheat and get away with it, learn from them
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 8th Mar 2011 16:22
As a modelling package it's pretty basic, but for actually learning to model it's great. The vertex, polygon and UV system takes a bit of getting your head around, and there's no point trying to make complex models until you understand it.

Personally I think that the 'sister' products CharacterFX and Unwrap3D (not by Mete) are better, and these days it's better to use seperate packages, so your mesh can come from anywhere or anything. I use Rhino3D primarily, a NURBS package, but really it's a case of getting a good workflow going, not picking the most popular or cheapest modelling package.

Blender takes a lot of learning, I'd actually save up and buy a better package instead of learning that. I'd get Softimage or something for free, or spend a few hundred bucks - for serious modelling Milkshape is a bit too old, a bit too Half-Life 1. Fine for smaller modelling jobs and low poly stuff, but I wouldn't expect it to cope with high poly work, or stuff that really needs edgeloops etc to avoid looking crud.

Health, Ammo, and bacon and eggs!
Benjamin
22
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 8th Mar 2011 19:49 Edited at: 8th Mar 2011 19:49
I'd suggest either Blender or 3ds max depending on whether you want to go it legal or not.



Support a charitable indie game project!
PrimalBeans
14
Years of Service
User Offline
Joined: 14th Oct 2010
Location: The sewer.... hunting alligatiors.
Posted: 8th Mar 2011 21:50
hmm idk... maybe its because blender is what i use.. but blender doesnt take THAT long to learn... and its quite fast once you learn to use it... Shoot your going to have to learn anything you use... i picked up truespace a while back to try it out and i was basically like..."what are all these buttons for... why are there a bunch of pictures of things... im cornfused." then i closed truespace and crawled back into my little blender cave and havent been out since. My point is no matter what your going to have to learn... bear with me but back when i used 3d studio (i think i was a sophmore in high school...and im 27 now. So about 11 yrs ago) i cant say that i remember 3dstudio being that user friendly either. Though im sure its been improved since then hehe.

AutoBot
15
Years of Service
User Offline
Joined: 25th Sep 2009
Location: Everywhere
Posted: 9th Mar 2011 17:23
Quote: "depending on whether you want to go it legal or not."

Is it illegal to publish something made in Blender?


David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 9th Mar 2011 17:23
well i still like ms alot & im using it 4 my game just wish it were still being worked on. also i lovve blender! im trying 2 learn it,i personally think blender is one the best 3d software progs around! & its free!

@ primal do u think u can show a big pic of your dino? looks cool
tks!
bitJericho
22
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 10th Mar 2011 12:15
Quote: "Is it illegal to publish something made in Blender?"


No, it's illegal to publish something with a pirated copy of 3ds max like most people here have that use it.

[center]
Join the TGC Group!
http://tehcodez.groups.live.com
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 10th Mar 2011 12:54
and you have proof of that jerico?
and ur certain that most just havent got the student verson? <<which is free>> for uncommercial use?


[Q]uik, Quiker than most
Benjamin
22
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 10th Mar 2011 13:29
Quote: "and you have proof of that jerico?"


Well actually from my personal experience it seems most people do pirate it for personal use.



Support a charitable indie game project!
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 10th Mar 2011 13:31
I think it's pretty obvious when someone has a pirated version of Max - for one thing they tend to ask noob questions about it... as if they spent thousands on software then worried about how to use them, and they're too young to even get a job. Not looking for a soap box or high horse here, but 3DS Max started out at a reasonable price, and shot up in price once professionals started using it. Some might argue that there should be a cut price version, so normal people can actually afford it. I've stopped upgrading since v9 - considering that all the functionality that I use has stayed the same since version 3!. The UI in Max annoys me more than anything - it's like the 3 features I use are at opposite ends of the program - mainly importing Rhino meshes and cleaning up smoothing and welding, and very rarely some hierarchy animation. It does have pretty good geospheres tho, I'll give it that.

Health, Ammo, and bacon and eggs!
Kravenwolf
16
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 10th Mar 2011 20:14 Edited at: 10th Mar 2011 20:15
I'm perfectly content and capable with Blender, Sculptris, and GIMP. But then again, I'm a poor folk. Not gonna argue that Max, Zbrush, and Photoshop would be nice tools to work with, but I don't really see much reason for a $4,000-$5,000 software upgrade when what I already work with does the job just fine for me.

Kravenwolf

Jexs
14
Years of Service
User Offline
Joined: 30th Dec 2010
Location: Sleepy Hollow
Posted: 31st Mar 2011 22:07
The only problem I have with blender is proportions. Other than that, perfectisimo.

Login to post a reply

Server time is: 2025-05-22 03:27:29
Your offset time is: 2025-05-22 03:27:29