Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / Desert Base WIP: X9:

Author
Message
UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:07
Hi everyone, I would like to know what other people thought about my WIP game. This is the first level only, it is quite short too.

Name Of Game:
Desert Base

Developer:
Uberxdominus

Fps Creator version:
X9, with 1.18 update

Story: Your are a plumber named Jason Green, you have been called by a commander military base out in the desert to fix leaking pipes and water tanks. You say you have an appointment already today, but you can come in tomorrow. When you get there tomorrow you find a devastated base with no one around. You see things but you don't quite know what has happened until you venture into he base and you discover you are not alone!


Screenshots attached: (don't know how to put them directly into the post)


All criticisms and ideas are welcome. (if someone has an idea of how to make the map look like it does not suddenly end that would be great!)

Uber

Attachments

Login to view attachments
UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:08
Another screenshot: attached

Attachments

Login to view attachments
UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:09
and another screenshot attached

Attachments

Login to view attachments
UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:09
last screenshot

Attachments

Login to view attachments
Cyborg ART
13
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 20th Mar 2011 19:16 Edited at: 20th Mar 2011 19:17
Quote: "Screenshots attached: (don't know how to put them directly into the post)"


edit/ the picture was too big for showing like that on the forum
Would need to be 800x600 or similliar

Like this


Looks good for a start, but a little bit empty (judging from screenshots)

UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:28
Ok I will try that, thanks.

How do you shrink a picture so its 800x600? Sorry don't know a lot about this kind of stuff.

Uber
Cyborg ART
13
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 20th Mar 2011 19:54
Use a software like paint or photoshop or similliar.

UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 19:56
Ok thanks I will do that
uzi idiot
Valued Member
10
Years of Service
User Offline
Joined: 27th Dec 2009
Location: Who Knows?
Posted: 20th Mar 2011 21:44 Edited at: 20th Mar 2011 21:46
Not too bad.
I think it's too empty, if you're at the base, where are the buildings?

Put cliffs and similar scenery around the area you what the player to be able to reach, to stop the player seeing the end of the landscape.

The story is a little odd (Stories are the hardest part for me ))
Why does a plumber have a gun?
Why did the military choose him to fix the leak? (Wouldn't a dangerous military base be secret?)

I'd like to see you continue and improve this work

[to put images into a post, just make an account on an image hosting site. And use the (img) &(/img ) tags, with []instead of normal brackets ]

good frame rates matter... and a low ping might help XD
UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 20th Mar 2011 22:37
Sorry about the gun he doesn't supposed to have one quite yet. My bad. I was testing out the lighting on the gun. Sorry.

Yea thanks for the suggestions. I think i will revise my plot.
Never made one before.

Uber
Metal Devil123
11
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 31st Mar 2011 21:33
Quote: "I was testing out the lighting on the gun. Sorry."

Then that propably explains the amount of ammo you have... :/ Looks cool, I like the deserted style you got going over there, but you will block the way to go outside the level right?

UberXDominus
10
Years of Service
User Offline
Joined: 16th Jun 2009
Location:
Posted: 1st Apr 2011 01:12
Yea, don`t know if I am going to keep with this, I have started something that looks a lot better. I have purchased some of rolfy`s terrain, and it looks amazing. So I won`t be updating this thread for a while, I am sort of hooked on making models

Cheers,

Uber
bobochobo
11
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 8th Apr 2011 18:14
It's really nice to see a fresh, original story like that, well done.

It's also good to see an outdoor level. To fix the suddenly ending problem, put some kind of invisible barrier in with a convincing looking sky-box.

Login to post a reply

Server time is: 2020-03-28 15:41:32
Your offset time is: 2020-03-28 15:41:32