Ok, for the ones who posted about me doing software stuff early: Please you you common sense. Im still in the concept phase of things, and i dont think there is
ANY issue whatsoever with me doing software stuff. It's all concept, im doing software stuff at the same time because im focusing on getting the hardware and software to integrate. Remember, i am using an FPGA as my CPU, so i will need to have an idea of the assembly code used for it. Also, though the language is not too relevant to the assembly, just because i come up with an idea doesnt mean i cant experiment with it. Come on guys.
@Kevin Yes i do pan to make an emulator of some sort.
@Van B
Quote: "My fear is that this will just end in flames, because all it will take is one realist. I think you need to put away the conceptual stuff, psuedo code, modelling apps, and figure out things on a hardware level. Your looking at psuefo code for a game, written in a language that does not exist, that runs on a processor that does not exist on hardware that does not exist. Worry about the difficult part first, which is the main processor, and stop trying to do everything all at once. Be realistic, be a realist, or be a laughing stock"
First of all, im taking this at my own pace. I promise you if i were to work on one thing for too long, i would lose interest and the project would go down in flames, just for the exact
opposite reason you think it will. My
exact point is to use a language that doesnt exist! I thought i made that rather clear. Now i will assure you, im doing a lot more research on the processor than anything else. Then comes circuitry, then the other concept stuff. The reason i posted and made a model is because people on the other post wanted to see one. The reason i put in the code concept is because i wanted to show you guys maybe what features the console
might have.
@The Comet You have a great point, sounds like i will be using brainf*** for my primary language!

My only concern is that my brain would get all f***ed up... (hope that didnt violate the AUP

) Down to your other post, here is a time line in a way:
Now: Hardware and software concepts
Soon: Emulator (perhaps)
Later: Hardware
Final: Software
@MrValentine Thanks, i will try to get a name ASAP as i dont want you to feel obligated to check back here too much

I would be more than happy to mention you as being the hoster
@Planetary Funk Those things have all been considered by me, i know like half those already, just have to do some quick research on the others...
@Omnomer Ill check out that place if i find a need for such
Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.