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FPSC Classic Work In Progress / [X9] Lost in Space (working title)

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blackinmind
13
Years of Service
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Joined: 28th Mar 2011
Location:
Posted: 5th Apr 2011 14:18
Story
You awake in a space station. Why? What's your mission? Survive?!?


Gameplay

Explore the space-station, a complex building in earth-orbit. Lost in Space is not a typical shooter, it’s more like a 3D-Jump&Run.

More
Inspired by the movies 2001 and Cube, also by the game Portal. This map is still under development.

Threads
- Implement more complex ways
- more Jump&Run-like challenges
- Are enemies needed? What do you think? Or should the survival be the only mission?

Download
coming soon

Screenshots












blackinmind
13
Years of Service
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Joined: 28th Mar 2011
Location:
Posted: 5th Apr 2011 15:31
Delusional Games
13
Years of Service
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Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 5th Apr 2011 15:57
Your space station reminds me off the kindergarten I take my nephew to. Just kidding, keep up the good work.
Btw, no need for enemies, just use scripts to challenge player.

Cheers

My paragon is not on the poster, its in the mirror.
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 5th Apr 2011 18:28
Quote: "Lost in Space "

D: The movie still haunts me... actually it's not THAT bad, but still... kinda haunts me.

BUT! About your screens. Why is everything red and grey? And why are there floating platforms going on around the place?

blackinmind
13
Years of Service
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Joined: 28th Mar 2011
Location:
Posted: 5th Apr 2011 19:09
thank you for your feedback.

@Delusional Games: This is my third map, therefore I never scripted anything. Do you have any ideas/examples for me?

@MetalDevil123: This ist not a realistic space-station, it's more a surrealistic creation like the "building" in the Cube-movies: anyhow logic and technical, but anyway senseless and not realistic. it's fiction. with it's own style (flat black/grey colors and lightened with red.
Delusional Games
13
Years of Service
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Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 5th Apr 2011 19:39
I loved both the cube and cube 2, when I saw them in theater. If you`re hitting the unrealistic mood to your game, you dont need someone elses ideas, just let your imagination go...




My paragon is not on the poster, its in the mirror.
The Nerevar
13
Years of Service
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Joined: 19th May 2010
Location: Vvardenfell
Posted: 5th Apr 2011 21:06
Is it a platformer? looks simple.

I'd have to say........ The Game Creators can make dreams come true.
blackinmind
13
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Joined: 28th Mar 2011
Location:
Posted: 5th Apr 2011 22:11
The first Beta ist ready for download:

http://www.gamefront.com/files/20193790/Lost+in+Space+-+BETA+1.zip


I'm looking forward to your feedback!
Butt monkey
17
Years of Service
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Joined: 7th Dec 2006
Location: Scotland
Posted: 6th Apr 2011 00:43
While the screens look rather cool, the video makes it all look exceptionally bland. The level design is very basic and extremely bare. I think to pull of a successful platformer, you either need to have some extremely interesting graphics or some really good mechanics to work with (not just run, jump, crouch).

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