Retribution
Developed by Bobochobo
Using FPSC v1.18 Beta 12 with WASP V2.5 MOD by
The Scene Commander & S4Real
Plot:
Retribution follows a young local security contractor, part of SecuriCore, who has no previous military experience. Your city is overrun swiftly by the advance of a neighboring country's army.
Your city is now behind the enemy lines, with no hope of immediate rescue. You must regroup with your colleagues and attempt to disrupt the enemy.
CREDITS: Included in download and:
If I've overlooked anyone who's work is in my game, please email [email protected].
MOD-The Scene Commander
MOD-S4Real
Models-Errant_AI
Models/segments-CosmicProphet
Models/segments-Doomstator
Models/segments-Nbt
Models/segments-Addictinit
Models/segments-Design_Runner
Models/segments-Gencheff
Models/segments-Whetham
Models/segments-Heltor
Models-JFletcher
Contact Email in Credits
Included in the Demo is a basic first level. It's in a playable stage but is in no means ''polished to perfection'', so please
don't leave criticism on character animations or the uniformity of characters. Any other constructive crit on level design, atmosphere, placement etc is welcomed.
A word of warning; don't expect to see shaders or top quality graphics, this was made on a machine which hasn't been upgraded in years. I was just glad to be able to get a decent number of lights in without a sluggish FPS (largly thanks to WASP mod).
More levels are planned, getting into more of a ''sneaky-peaky'' style FPS with a rather limited amount of player weapon use.
Download --->
http://www.mediafire.com/?ma1p06pj6hyfcpf
The flashlight, when you get it, is activated by pressing F.