Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [x9] Death takes a holiday.

Author
Message
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 11th Apr 2011 23:48 Edited at: 27th Apr 2011 22:08
Me and my friend are two stupid fools, we thought we could make advanced action game, but since Bitter Fruit was too big step for us, we decided to go with something smaller.
So now we present:

Death takes a holiday
WORK IN PROGRESS

-You know what undead, walking dead, or a zombie means?
-So, those things hunting me, so they are...
-No, you are!


The game
Two new friends, reaper and a dying man are bounded together on a journey through the ``Ouroboros`` universe of the Detroit hospital.
This is action, adventure game without any shooting at all.

The Story
Hugh Lambert, was really a well respected man. He had a job, a girlfriend and a strong will for life. He was waking up every morning at the same time, eating bacon sandwich in the same restaurant. His life was pretty much the same, but he enjoyed it.
He worked at Detroit Axle plant, but due to the strike he had week off.

At the time when workers came to fix the ceiling of the DMC hospital which was damaged in the small earthquake that hit Detroit
about a three weeks ago, the Hugh was having lunch in his favorite
restaurant.

13:20

He felt strong pain in the left arm spreading towards the chest area, the heart pumping really fast. There was a doctor in the restaurant nearby, he gave him an aspirin and called 911 with his cellphone.

13:21

Everything was so clear, Hugh was ready to die, his whole life flashed by in the second, all ups and downs he had. Just flashed and vanished like dust in the wind. Leaving only memories for his loved ones, leaving stories to be told.

But at the moment of clarity and acceptance, his soul jumped from the table at the morgue, he was awake. It was clear like a day:
There wasnt anyone to reap him, or there was too much reapers that day, fighting about who will get his soul.

He was not at the hospital anymore, so-called Ouroboros gate was opened, and you could hear the sounds of the Styx river.
Waiting just for him.


What would you do, if you were Hug Lambert?

Screenshots

DMC Bathroom, never used too much:

Janitor had a terrible life:

Pediatrician:


Features

done-
not started-

A lot of scripting
Sounds
Graphics and photos for in-game graphic novel
Voice acting In a week when we visit the Radio station that promised to help us record our script.
Custom music

My paragon is not on the poster, its in the mirror.
Omegamer
11
Years of Service
User Offline
Joined: 25th Feb 2009
Location: There
Posted: 12th Apr 2011 15:11
Looks cool

Youtube Name: omegamer666
Current project: Junkys Home, a X9 project where you wakeup in a dark apertment and your goal is to get out of there.
But you´re not alone...
Kravenwolf
10
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 12th Apr 2011 19:19
I didn't know level design was a feature Anyway;


Quote: "Some C&C would be nice. "



The floor and ceiling textures are the same.

Yellow fluorescent bulbs are illuminating a room with saturated white light.

The shadows are too dark. You wouldn't find completely black shadows in a room with a light source projecting well-lit ambience.


Kravenwolf

Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 12th Apr 2011 19:57
Quote: "I didn't know level design was a feature "

I wanted to say progress but my `Engrish` is very bad.

Great deduction about the bulbs Kravenwolf, I would never see that.

My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 14th Apr 2011 21:55
New screenshot: hiding for no reason.


My paragon is not on the poster, its in the mirror.
charger bandit
10
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 15th Apr 2011 21:53
Looks interesting,playing your own soul. By the way,"Srbija je zakon ".


Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 15th Apr 2011 23:58
Quote: ""Srbija je zakon ""

Gee I could kiss you right now good man, you don`t hear that nowadays on the internet.
Which makes me easier to say that original inspiration for the game was deep dark. (such a small world)

My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 16th Apr 2011 00:26
A video showing Hugh cutting the teddy bear.
http://www.youtube.com/watch?v=UfslBks3U_A&feature=channel_video_title

Also showing the inventory system but Movie maker made the video very dark and destroyed its quality.

My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 18th Apr 2011 19:06
A unofficial promo was added to youtube.
http://www.youtube.com/watch?v=5b32vONKOs0
Since my country`s law is that I can use a 45 seconds long music in non commercial project, I did.

My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 1st May 2011 19:17 Edited at: 1st May 2011 19:21
Update:


1. Voice acting- done

2.weather effects- done

3.homemade achievements(non MP 54 related)- in progress

4.``imitation of point and click system``- huge: DONE

Example of picking the objects Darkness Within style:
WHEN BIGGER PROBLEMS ARE TAKEN CARE OF EVERY MODEL WILL BE
RETEXTURED AND CUSTOMIZED FOR THE GAME.


My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 6th May 2011 23:16
I now, I have no rights to ask anything from you guys, but if any good:
Modeler, Animator comes around, and has some spare time to help us, email me please.

You are all great, and...

Cheers

My paragon is not on the poster, its in the mirror.
Delusional Games
9
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 20th May 2011 00:28
So game is finished but I`m having the trouble uploading it to any sharing site. My net always freezes after 50% of upload or less.


My paragon is not on the poster, its in the mirror.

Login to post a reply

Server time is: 2020-04-05 21:31:49
Your offset time is: 2020-04-05 21:31:49