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Bug Reports / Transparency mode 6 with instanced objects

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Matty H
15
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 18th May 2011 22:25 Edited at: 18th May 2011 22:26
Fading an object in/out using 'set alpha mapping on' does not work if the object is instanced and using transparency mode 6.

Cloned objects work, as do instanced objects with other transparency modes.

This is a very specific problem but pretty important for scaling up detail in a scene and fading objects out at distance. The other transparency modes don't look as good.

You can use any object that has transparency to test:


This also happens in DarkGDK.
Thanks.

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