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Geek Culture / Just a bit of market research

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Interplanetary Funk
15
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Joined: 19th Apr 2010
Location: Ipswich, United Kingdom
Posted: 24th May 2011 14:59
So recently I've set up a blog and have literally just mentioned what I've been doing regarding vectors and matrices, which isn't very interesting.

So I was just wondering, what sort of content do you think would attract people to subscribe? I have a couple of ideas, the main one is posting a series of tutorials on engine design principles (scripting, modular design etc.) but nothing that I reckon would attract visitors.

Also, any advice on how I'd get my blog noticed by people other than those on this site? A good traffic flow would be nice.

Any advice/comments/criticism welcome.

(If you want to see my blog thus far it's linked in my sig)


Visit my blog for any and all info on what I do coding wise.
xplosys
19
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th May 2011 15:24
OK. Blogs are boring and everybody has one. Just like in the real world, if you want to be noticed you'll need to be radical, funny, controversial, or just pain obnoxious. Think Pee Wee Herman. No, scratch that, but you know what I mean. Add to that your blog subject and you have a lot to overcome.

What can you do to drag people, kicking and screaming, to your blog? Considering your subject matter, I'd say that funny and interesting are definitely out of the question. How about being controversial? Perhaps you can dispute or attempt to disprove some well known theory, or smear the name of a famous person in your area of expertise. Or you could just be totally and completely wrong, but stand by your calculations to the death.

Brian.

Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 24th May 2011 15:41
It doesn't quite gel IMO - I mean I can see where your coming from with a name like Interplanetary Funk, space theme website, and your all about writing games. See that gives the impression that it's a more light hearted developer blog, maybe developing a game is a bit like interplanetary space travel, or maybe people who don't know will just assume that. Anyway, the name is good and the website has a good vibe to it, but then the content is so dry in comparison, to both the image your portraying and what people might expect....

Mom: ''Whatcha doing Timmy?''
Tim: ''Ohh nothing mom, just checking out Interplanetary Funk''
Mom: ''Well what you reading about?''
Tim: ''Matrices and vector mathematics in the field of videogame development''
Mom: ''Geez Timmy, if it's porn, just say so!''

If there's 2 mediums that go hand in hand, it's game development and sci-fi - so I would mix them up and come up with a style. Maybe take some inspiration from Red Dwarf, Enemy Mine etc - lone space pirate looking for treasure, but the treasure is all development related - alien technologies like perlin noise, artificual environments like physics engines. Bugs could be regarded as if they are some sort of StarTrek Tribble creature.

If you carry on the underlying theme, then I think you'll have a much more interesting website - you have to stick in peoples minds so they sign up, or bookmark your site. Consider if you were a bored indi developer looking for something interesting to read in their lunch break, well matrices and vectors are useful, but your general 'punter' is bound to be looking for some chuckles too. Write some light-hearted sci-fi developer articles and I bet you get more traffic. Maybe explaining vectors or gravity could be done using a little space ship, that sort of thing.

Health, Ammo, and bacon and eggs!
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 24th May 2011 18:22 Edited at: 24th May 2011 18:24
Quote: "If there's 2 mediums that go hand in hand, it's game development and sci-fi - so I would mix them up and come up with a style. Maybe take some inspiration from Red Dwarf, Enemy Mine etc - lone space pirate looking for treasure, but the treasure is all development related - alien technologies like perlin noise, artificual environments like physics engines. Bugs could be regarded as if they are some sort of StarTrek Tribble creature"


A very good idea imo. I would consider viewing a blog that taught me something using a kind of story to keep it entertaining. The idea of likening bugs to alien enemies is quite cool. I don't really want to read about your bugs, but if they're intergalatic code eating death bugs, I'll gonna have to read for my own safety!

But having said that, and to agree with what xplosys, it is a blog ... so in actual fact, I'll never read it, because blogs ARE boring. I'd rather go to a specific algorithm/programming solutions site with vast libraries of tutorials for my programming fix, or go to a stories website for my fiction fix. I never read blogs though.

DeadTomGC
14
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Joined: 11th Aug 2010
Location: LU
Posted: 24th May 2011 18:55 Edited at: 24th May 2011 18:58
I'll tell you what would help. A Youtube channel with embedded videos in your blog.

Edit: Hey, EE here too!


Interplanetary Funk
15
Years of Service
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Joined: 19th Apr 2010
Location: Ipswich, United Kingdom
Posted: 24th May 2011 23:44
I've edited the VectorCalc post in hope it's along the lines of what you guys mean. If not, I might just set up a website dedicated to articles on games programming (hopefully with guest writers from here )


Visit my blog for any and all info on what I do coding wise.

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