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3 Dimensional Chat / Exporting animation from Blender

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Insert Name Here
17
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 18th Jul 2011 19:24
Hey guys, having a bit of a problem while to to export an object that I've animated in blender to an X file for using in DBPro. Whenever I use the directX exporter, this happens:

Then, upon trying to open the file in DBPro, I get the 7018 - could not load 3D object error.

I am completely at a loss for this, can anyone help?

Thanks in advance

Travis Gatlin
14
Years of Service
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 20th Jul 2011 05:56
That happens to me every time i try to export to that format, i don't know why it does it but it does, fortunately it doesn't have this problem in 2.49 though! That's why i don't use the 2.5 series, the interface and buggy exporters.

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Insert Name Here
17
Years of Service
User Offline
Joined: 20th Mar 2007
Location: Worcester, England
Posted: 21st Jul 2011 02:10
I'll try it in 2.49, thanks for the help

Travis Gatlin
14
Years of Service
User Offline
Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 21st Jul 2011 20:13
No prob! just don't use the built in one, it's for DX8 and if you export animations for DBP it will reject them, try looking for the one for DX9, i forget what it's called though

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