Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Accelerometer Example

Author
Message
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 15th Aug 2011 21:28
Would love to see the Accelerometer example updated to use commends like GetDirectionAngle & GetDirectionSpeed at their best, so as the more one tilts the phone, the more speed the sprite gains.

Or better, apply Box2d Phyxs so as the sprite can be flipped from side to side depending with how much force is the phone shaken!
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 16th Aug 2011 00:08
The space game and fire examples use the accelerometer, but perhaps not the most effective demonstration. Something we can look at for when the next round of demos are made.
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 16th Aug 2011 15:02
Idea: Maybe for some demos (like the Accelerometer example) you can leave the current example and rename it BEGINNER and then add an ADVANCED version with some of the options I suggested.

So there will be 2 levels of learning.

Login to post a reply

Server time is: 2024-04-19 02:17:21
Your offset time is: 2024-04-19 02:17:21