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FPS Creator X10 / [x10] Fireworks Pack (always free)

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srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 21st Aug 2011 00:13 Edited at: 21st Aug 2011 02:44
***UPDATE*** Just tested in x9 and they work right out of the box in x9 as well.

Greetings,

I have 12 animated decals for you all today. This one is a fireworks pack. Drag the contents of the download into your x10 folder and they are ready to go.

These are free for all to use under any set of circumstances. You may use them in any project commercial or otherwise and I do not require any credit though of course it is nice. You may absolutely redistribute them, repost them, host them elsewhere, etc. but do not sell them or pass them off as your own (why would you anyway...they ain't that great).

I use a naming convention that helps me to keep my own stuff organized but you are more than welcome to rename them to fit your own organizational needs.

These screenies don't really do 'em justice as it is hard to screen cap an animated decal.

Download here:
http://dl.dropbox.com/u/2876662/srealist_fireworks_pack.zip

***UPDATE*** I've also added a small sparks decal pack per request:
http://dl.dropbox.com/u/2876662/srealist_sparks.zip





Hope you enjoy them and are able to put them to good use! It would be really cool to see them in someone's game.

Cheers!
srealist
science boy
10
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Joined: 3rd Oct 2008
Location:
Posted: 21st Aug 2011 00:31
thankyou again, i can now do my return of the jedi ending now!



an unquenchable thirst for knowledge of game creation!!!
budokaiman
FPSC Tool Maker
10
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 21st Aug 2011 00:36
Once again, great work srealist. I'm sure that they'll be put to good use.


Be yourself, but make sure you don't sound like a dying sheep.
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 21st Aug 2011 00:37
LOL...this just reminded me of a project I was working on a while back where the principal investigator was absolutely adamant that we have a fireworks display at the end of the simulation to let the kids know they had done well. We kinda chuckled about it at the time but now that you put it in the context of Star Wars....well maybe she was right!!
michael x
10
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 21st Aug 2011 01:38
srealist could you make some sparks?that would be so cool. great work.

more than what meets the eye

Welcome to SciFi Summer
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 21st Aug 2011 02:47
@MichealX, I've uploaded a pack of 4 sparks. I made them at scale=50, and set them a bit lower than the fireworks (but all that can be adjusted). I used decal.fpi on them so they loop right now (mostly so they are easy to check out). Feel free to edit them at will and let me know if this works for you. Right now it's a bit hard for me to do seamless looping effects so these fade in and fade out.

I've updated the first post but here is the link again:

http://dl.dropbox.com/u/2876662/srealist_sparks.zip
michael x
10
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 21st Aug 2011 07:39
thanks man you are so cool.

more than what meets the eye

Welcome to SciFi Summer
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 22nd Aug 2011 20:16
I'm not an X10 user,but I figure you folks won't kick me out.

This is some excellent work!

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 22nd Aug 2011 20:21
Thanks! And please know that it is fully functional in x9. I tested it shortly after making this thread and then updated the first post. Maybe I should've posted in the models and media forum but we've been having a lot of fun in x10 forum lately.

Hope you enjoy it!

@MichaelX, anything I can do to help!
science boy
10
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Joined: 3rd Oct 2008
Location:
Posted: 23rd Aug 2011 00:39
hi genchef loving your work too, and again thanks for the mini tunnel set was a good gesture.

an unquenchable thirst for knowledge of game creation!!!
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 23rd Aug 2011 01:17 Edited at: 23rd Aug 2011 01:22
Glad to know it's appreciated.
I've released a lot of other stuff since then,you might want to look at the 2011 thread if you haven't already.

Now back on topic,I tried the fireworks decals in a custom particle editor and they look nice.When I get a chance , I'll run some tests in my engine and post a screen or two if that's fine with you srealist?

fireworks show:


Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 23rd Aug 2011 01:28
Woah, that's awesome! Please, yes, do it to it!
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 23rd Aug 2011 22:25
Here's a very basic example,I didn't bother to add the particles to my RPG project,where they would be a better fit,but I did do this:

Nothing like killing zombies and watching some colorful fireworks

I wish I would have had the time to actually make a decent level and place them there,but I hope you like the result anyway.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
Le Shorte
10
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 23rd Aug 2011 23:56
That gun looks amazing

Cheesehead for life.
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 24th Aug 2011 00:11 Edited at: 24th Aug 2011 00:13
Looks VERY cool! Could we see a video by chance??

And yeah...the detail on that gun model is sick!
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 24th Aug 2011 00:32
Quote: "Could we see a video by chance?"

Absolutely. I must note that due to the horrible screen recorder I use,the sound and framerate is choppy,but you still get the idea.



I think I went on a killing spree hehe.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
Le Shorte
10
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 24th Aug 2011 04:41
Says the video is private :/

Cheesehead for life.
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 24th Aug 2011 10:00
Seems I forgot to change it to Unlisted instead. My mistake.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
The Next
Web Engineer
11
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 24th Aug 2011 12:23
@Gencheff

Yeh all are welcome here, we are a nice bunch. The decals look super nice in the editor as well as in your engine.

@Everyone

Will be interesting to see what else pops up here over the next few weeks.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
srealist
8
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 24th Aug 2011 17:10
Woah that's awesome! So cool to see them in use and in the context of a zombie killing spree. Lol..bad@ss!

This engine you are working on, is this something you plan on making accessible to other folks?

BTW, let me know if you want/need any other decals. Same goes for all y'all.
Gencheff
9
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 24th Aug 2011 21:53
The Next,thank you.I'm starting to like this board

srealist,As a matter of fact I do and actually intend to make it open source and free.Maybe I'll start a thread in W.I.P when I feel like there's enough progress made.
Thank you for the kind words.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
science boy
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Joined: 3rd Oct 2008
Location:
Posted: 25th Aug 2011 01:09 Edited at: 25th Aug 2011 01:11
loving the maiden!

next video any chance of aces high

awesome work gencheff and srealist

an unquenchable thirst for knowledge of game creation!!!
budokaiman
FPSC Tool Maker
10
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 25th Aug 2011 01:58
That does look awesome Gencheff. The rain is subtle but helps it a lot.


Be yourself, but make sure you don't sound like a dying sheep.

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