Are you referring to types?
If so you can simply set one up using:
//object type
Type _obj
img as integer
spr as integer
x as float
y as float
sx as float
sy as float
w as integer
h as integer
flag as integer
point as integer
EndType
//media type
Type _media
theme as integer
ball as integer
EndType
//type identifiers
background as _obj
logo as _obj
agk as _obj
legal as _obj
tap as _obj
court as _obj
pad as _obj
ball as _obj
font as _obj
music as _media
sound as _media
Then access the variables through background.img, background.spr etc.
This probably isn't what you are referring too but its what I got from what you said
Regards,
Max