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AppGameKit Classic Chat / Tier 2 Xcode

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SearleSama
13
Years of Service
User Offline
Joined: 9th Aug 2010
Location:
Posted: 28th Aug 2011 01:38
I just started to look through the example projects given to us in the Mac OSX AppGameKit folder.

When I open them in Xcode and build and run them, the build succeeds and the app opens in the simulator. However, in the simulator right after splashscreen displays, the app closes without actually starting the game or example content.

There is no error or debug information. When I run the app again from in the simulator the same thing happens.

Am I missing something?
JuLieN
17
Years of Service
User Offline
Joined: 5th Nov 2006
Location: Nantes, France
Posted: 28th Aug 2011 03:14
Uh? Working just fine here. Both in the simulator and in my iPhone! If you have a developer account, you could try to run the examples on your real device and, if something weird happens, you can take a look at the logs in the Organizer.

Also, did you try to run Instruments while running the examples in the simulator? It could certainly tell you a lot.

Why do those who are wrong always desagree with me?

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