Hey there fellow FPS-Creators!
This is my first forum post, but most certainly not my first visit to this amazingly useful site! Anyway, enough pointless information.
I was just curious to as if anyone could inform me regarding rigging a new texture to either an existing model, such as any of the Zombies from the Zombie Apocalypse pack, or any other released models.
I haven't played around with altering textures much, with the exception of opening some and changing colours, sharping and adjusting purchased ones. I know, by the look of this, that it's all a jumbled mess and probably not in the right positions (also, I am well aware it isn't saved to .dds and is currently .png, purely for user friendly download).
So, my question summed up is, can this texture be rigged to look "GOOD" on an existing model, or would I have to purchase a modeller's skill for this task?
This is for my game in long development, and would fit it PERFECTLY, as it is becoming quite a terrifying horror, I would truly appreciate ANY help in this endeavor.
Thank you in advance,
Woody376.
Zombies, my friend. Zombies everywhere.