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* New GUI style (no longer Windows 98 style)
* Xing out of the application now brings up confirmation window
* "Help" menu now has a "Manual" sub-menu
* Fixed bug causing item's FOV to not be altered with the main object's FOV
* Save dialogs now have "overwrite" confirmation
* Fixed bug causing black area on sheet to appear when tile could not fit in the grid space
* Added camera angle z trackbar
* Changed the texturing system. Now when a shader is applied new buttons will appear for each shader map needing to be applied
* Selection box / render box now only appears when you're on the render tab
* Added "Clear Texture(s)" buttons to the Load Object tab and Items tab
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