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FPSC Classic Work In Progress / [x9] Necrosis [work in progress]

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deZilla
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Joined: 12th Sep 2011
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Posted: 12th Sep 2011 19:34 Edited at: 12th Sep 2011 20:30


Here is my first big project "Necrosis".
Making: by myself (with additional content)
Finish: I don't know right now, but I hope this winter

-Story-

"Worms" (the new generation of humans) live in the undegrounds which were built after the nuclear world war. Many years passed after the explosion of the last rocket, but the war is continuing. "Unique", the second generation of geneticaly modified humans, kill worms and destroy their tunnels - their home. In addition "Scavengers" (the outsiders of "worms") have their own aims in this war. You're one of the worms, you fight in the "South Range" the security point in the south, you must do your best to protect the survived humans.

-Screenshots


-P.S.
If this post has any mistakes, tell me please
Omegamer
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Posted: 12th Sep 2011 19:58
I canĀ“t see the pics only the HTML for them
Also welcome to the forums

deZilla
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Posted: 12th Sep 2011 20:15
Sorry)





deZilla
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Posted: 12th Sep 2011 20:17
Omegamer
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Posted: 15th Sep 2011 16:22
WOW this is looking awesome, I especialy like the lightmapping.
Send me a mail if you need a tester

Metal Devil123
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Posted: 17th Sep 2011 11:45
Looks amazing. THe lighting is great and the shaders (especially on the guns and segments) are wonderful!

deZilla
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Posted: 17th Sep 2011 13:14
Metal Devil123, thanx, I do my best)
deZilla
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Posted: 21st Sep 2011 22:12
Here are two demo-levels from the game which can be tested
redtunnel
hospital
Le Shorte
14
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 22nd Sep 2011 02:22
I'm not a fan of how the gun looks with that shader applied... Can't find the right words, but I'm just not a fan of it.
The rest of it, however, looks really, really good.

Cheesehead for life.
Omegamer
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Posted: 22nd Sep 2011 19:33 Edited at: 23rd Sep 2011 17:27
Ok I just tested it with following result:

-The redtunnelmap is unfinishable becaus eI die everytime becaus eof too less ammo but it looks really awesome
-The second map is much to easy because you have 1000 health.
Also you're able to open doors with E and the a Message pops up and I have to press Enter which should be E too,in my opinion.
Also if I press C I can't crouch,because if I press it I peek right.
You can fully disable peeking by going into the setup.ini and set disablepeeking to 1 instead of 0.
But all in all this level was very enjoyable

The Storyteller 01
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Location: On a silent hill in dead space
Posted: 23rd Sep 2011 02:51
I am not a native english speaker myself but a download site in russian is not very user friendly.

After cancelling the installation of a russian tool bar 3 times (the result of clicking what looks like the download link), I gave up on your download

In case you find my grammar and spelling weird ---> native German speaker ^^
deZilla
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Posted: 23rd Sep 2011 11:11
The Storyteller 01, yes site is for russian speaking community, but it has high speed for downloading. I'm sure it's important)

Omegamer, yes the maps are for testing only, the game will be much harder. I compiled these maps to show "Necrosis" from inside.

As for peaking, I didn't disable this function 'cause it was not so useful for me. May be someone like peaking. I don't know.
Enter in popup messages is important. In such way the player has time to read message before closing. "e" button can be pressed automatically.
Metal Devil123
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Posted: 23rd Sep 2011 16:07
Ummm, well can you tell which button to press to download?

deZilla
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Posted: 24th Sep 2011 19:53
To download these files you must enter the code on the picture into the field below and then press "скачать" ("download" in english) then disable install Yandex bar mode and wait for five seconds or press the link under this phrase:
"Скачать файл
Если файл не начал скачиваться или вам надоело ждать, нажмите на ссылку:"

The links for downloading - in the message posted: 21st Sep 2011 14:12
deZilla
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Posted: 24th Sep 2011 21:24
Here are more screenshots.
http://necrosis.ucoz.ru/blog
the site is for russian speaking users but I'm sure you can find out all you need.
The Storyteller 01
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Posted: 25th Sep 2011 03:11
I found an even better workaround:

right-clicking the download link and choosing "save target as" lets you immideately download the file

In case you find my grammar and spelling weird ---> native German speaker ^^
Metal Devil123
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Posted: 25th Sep 2011 10:33
I played the redtunnel (did not get trough though) and I'm donwloading hospital.
Redtunnel looked great. Everything looked really lovely, but the game had some serious lag problems. It ran with the fps of 17-20. And it had way too less ammo, so I wasn't able to finish the level.

The Storyteller 01
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Posted: 29th Sep 2011 00:08 Edited at: 29th Sep 2011 11:34
I played both levels several times but honestly there aren't enough "good" points for a full review.

All I can say about "redtunnel" is, that it's a typical "nightmare" level. Means it's designed to look impressively scary and nothing else. No realism, no logic just trying to look AWESOME.
Gameplay is nonexistent but at least the level is short.

"hospital" is even worse, it looks like a promotion level for shaders with randomly added entities and SCAAARY monsters.
Amongst the things I find most ridiculous in a game, are DARK alcoves and dead end corridors (some don't even have a locked/blocked door at the end as an excuse) that are just there to hide monsters. Unfortunately the level is even more boring than it is ridiculous.

In case you find my grammar and spelling weird ---> native German speaker ^^

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