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Dark GDK / Reading Pixel color

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Poof Master
14
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Joined: 14th Jan 2010
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Posted: 15th Sep 2011 08:33
How would I go about reading the pixels of a sprite? I would like to do it in sections as well. For instance reading 20x20 pixels on the image and checking for a certain color. Anyone have some ideas on how to go about this or maybe a command that I can play with that is already built in.
Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 15th Sep 2011 20:29
I would use dbMakeMemblockFromImage(...) to make a memblock and dbMemblockDword(....) to get the color of a specific pixil on the image.

The fastest code is the code never written.

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