For the last year or so, I've been trying to learn XNA and C#. I did numerous searches for tutorials on both of these subjects, but most of them assumed one already had a basic understanding of C# and dived straight-in to complicated commands that made no sense to me. I tried to find books on both subjects, but my library system only had outdated books and I couldn't afford to buy them.
But today I stumbled across
this!
RB Whitaker has a ton of useful tutorials on the basics of XNA and has a C# crash course that should get someone going. I'm still going to buy books on XNA (it just seems a good idea to have it for reference), but I think this guy's tutorials will finally be enough to get me going coding my own 2D games with XNA!
Just one tutorial in (the one I linked to), and I already understand more of what's going on because he took the time to explain what everything was. Most tutorials I've seen just show you the code, don't explain anything and move on to the next chunk of code.
Hopefully, this will help someone out besides me! Is anyone else looking into XNA for game development?

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