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Geek Culture / Finally, some XNA tutorials that make sense!

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Message
Yodaman Jer
User Banned
Posted: 23rd Sep 2011 19:21
For the last year or so, I've been trying to learn XNA and C#. I did numerous searches for tutorials on both of these subjects, but most of them assumed one already had a basic understanding of C# and dived straight-in to complicated commands that made no sense to me. I tried to find books on both subjects, but my library system only had outdated books and I couldn't afford to buy them.

But today I stumbled across this!

RB Whitaker has a ton of useful tutorials on the basics of XNA and has a C# crash course that should get someone going. I'm still going to buy books on XNA (it just seems a good idea to have it for reference), but I think this guy's tutorials will finally be enough to get me going coding my own 2D games with XNA!

Just one tutorial in (the one I linked to), and I already understand more of what's going on because he took the time to explain what everything was. Most tutorials I've seen just show you the code, don't explain anything and move on to the next chunk of code.

Hopefully, this will help someone out besides me! Is anyone else looking into XNA for game development?


^ Click for my Deviant page!
Travis Gatlin
16
Years of Service
User Offline
Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 24th Sep 2011 00:23
This is great. Exactly what i need! Thanks!

http://awolthehunted.blogspot.com/
For the latest news on my FPS in development, check out my blog!
Oolite
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Middle of the West
Posted: 24th Sep 2011 20:16
I'm in the process of learning XNA for my final major project. Turns out the differences with xna 3 and 4 aren't that massive and most beginner xna 3 tutorials are more than enough to make a move forward with xna4.
That being said, XNA 4 tutorials are quite thin across the internet. I started learning XNA 3 with these video tutorials, the ones from msdn and some various other tutorials around the web (along with a LOT of fiddling on my part). It seemed to suffice with getting to grips with the basic way that XNA works. I then moved over to version 4 and bought a reference book.
I just prefer to read off the screen because my eyes are messed up.
PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 26th Sep 2011 11:57
Hey thanks, maybe ill finally move beyond dark basic. Btw XNA how hard is is compared to dark basic?

dont hate people who rip you off,cheat and get away with it, learn from them
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 26th Sep 2011 15:18
Here's quite a good tutorial if you follow the screams, and the backflips, I think you could end up repeating most of the moves...

http://www.youtube.com/watch?v=8gorn1AQWgw

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