Hey there everyone!
Just a quick, and quite possibly stupidly simple, problem I'd like a little help with..
I currently have a dynamic light with the main script of 'lightoff'. Underneath that light, appropriately placed, is a TF341 soldier. The soldier is using the Dead Body Scripts by TheStoryteller01. So he is dynamic and immobile on a static chair. Now, I have a trigger zone to activate the lightsource and turn it on, but when the player makes there way to the darkened area before the trigger zone, the TF341 soldier is illuminated because of his dynamic state, leaving everything around him pitch black.. Looks just a 'wee bit' unprofesh..
Now I know that this is more than likely a shader problem, but my question would be, what shader should I look into using? I have a few form the forums, like many of Bond1's and CoZ's, but none seem to help.. And if this isn't shader related, any help would be appreciated!
Thank you in advance guys!
Woody
Zombies, my friend. Zombies everywhere.