Hi all, I see my name mentioned a couple of times here and Hodgey let me know there was some talk about ADG here.
I'll put my own 2c in just from my own perspective.
I think it's a shame if anyone decides they don't want to sell on AppUp or any other "App" store because it's not 'hardcore game' oriented as most people who have the money to spend on games are buying other types of 'Apps' all the time. Moreover I think it's a little short sighted to say that you don't want to sell an 'app' or to compete with people but you do want to make money. You can't advertise your game (which
is an app like it or not) without competing with other games! Why not put your game next to the top titles in the
same shop and see who's interested? I did and now I get a regular (if small) income from it. Who knows, with the right title it might make a real difference to my life.
As much as there is an appeal to selling our own games on our own sites there are a number of major drawbacks but one that stands out the most:
Traffic - Sites like AppUp get millions of people browsing every day. How much does your own or mine get?
What is the drawback of selling through an 'app store'?
Do you feel you've sold out by putting a game on an app store because of companies like Apple? I don't. I have eight games being regularly downloaded and several more on the way and I feel like I'm actually getting better and making money in the process! I can actually justify my hobby to anyone (including my wife fortunately) and be proud of my work. That's not something to be ashamed of.
Do I feel like I'm being taken advantage of? No, on the contrary I am taking advantage of the reputation and services of a widely renowned company to promote my own games. I loose none of the rights to publish my games elsewhere (for free if I want) and I set the price of my game. If someone buys it and decides it wasn't worth the money they can get a refund within 30 days. Nobody looses from crappy games being published except the developer.
I hope you can see I'm trying to show that publishing to 'app stores' is not a dirty secret or something to be ashamed of.
ADG was started to help people get published (on AppUp originally) and although it is a pain it is also a worthy experience. It gets simpler every time and we have put together guides and tools to make it easier. We aren't making any money out of helping you and we do it in our own time, if you want to get published then just come and join the group. Posting a message on the thread is all it takes!
ADG Thread
We have over 50 members now and nearly 30 published games (and a couple of 'apps') on AppUp and the Apple App Store.