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Geek Culture / SpaceChem!

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Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 7th Oct 2011 12:27
Anyone heard of/played SpaceChem?

It has apparently been out for quite a while, but I hadn't heard about it until it was added to the latest humble bundle.

Man, this game is so involving and addicting. After the first couple planets, each level literally starts taking more and more time to solve. Last level I completely literally took me a few hours to get right.

Here's the intro vid for anyone interested (The puzzle shown in the video is super simple in comparison to end-game content):




~Plystire

A rose is only a rose until it is held and cherished -- then it becomes a treasure.
Wolf
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 7th Oct 2011 13:55 Edited at: 7th Oct 2011 13:55
I like to see how so much small puzzle games and indie productions get so much attention lately



-Wolf

Matter is energy condensed to a slow vibration, we are all one consciousness experiencing itself subjectively Theres no such thing as death,life is only a dream,and were the imagination of ourselves.
Da_Rhyno
13
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Joined: 25th May 2011
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Posted: 7th Oct 2011 19:38
When I do get sleep, I get emails from Steam about it waking me up at 3-4 AM.
Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 8th Oct 2011 02:46
@Wolf:

It is a great thing, isn't it? I like how many of the indie games that deserve attention are actually starting to get it!


~Plystire

A rose is only a rose until it is held and cherished -- then it becomes a treasure.
BMacZero
19
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Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 9th Oct 2011 20:19
I love this game. One of my friends described it as programming in video game form. Probably great for a lot of people here .

I'm on the third-to-last world and stuck on the boss battle

Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 10th Oct 2011 01:18
I'm on the third-to-last world... one level before the boss battle. But I'm not stuck, that's just where I left off.

And, yeah, I can see it being programming in game form, which makes a lot of sense.

Also, how long it take you to notice that full-speed (4) is actually suppose to be "real-time" in the game, and anything slower than that is ungodly slow? I think it dawned on me around the third boss battle, lol.


~Plystire


P.S. Why do we need a freighter to haul away 40 molecules of something? xD

A rose is only a rose until it is held and cherished -- then it becomes a treasure.
BMacZero
19
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Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 10th Oct 2011 01:45
Uh-oh, I guess I have to beat you now

I don't get stuck so much as I occasionally stop playing the storyline and play on the Research Net instead. I don't like having only one level that I have to beat in order to proceed - if I play Research Net I can jump around and pick something that looks interesting .

That boss does seem like it's going to be kind of annoying, though.

Quote: "P.S. Why do we need a freighter to haul away 40 molecules of something? xD"

Haha .

DrakeX
22
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Joined: 26th Aug 2002
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Posted: 16th Oct 2011 13:47
If you like SpaceChem, check out Manufactoria: http://pleasingfungus.com/

Hooray for computational models as games!

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