I've uploaded a new version that fixes some sound issues when playing short sounds and added an accelerometer calibration mode that runs the first time you run and AppGameKit app. All AppGameKit apps (tier 1 and tier 2) use the same calibration data so it will never come up again for that device. If you need to redo it you can delete the file "/sdcard/AGK/calibration.cfg" and the calibration will reappear next time an app is run. Let me know if anyone still has orientation problems.
It should also fix some power of 2 image issues with some devices.
There is still an issue with broadcasting to HTC devices, we're aware of it and I think I know a way we can fix it, but it will take time.
Quote: "All of which I was able to make it a one-time blink AppGameKit player"
Can you elaborate a bit, did the app remain running at the standby screen or did it crash?
Quote: " Is there a way to hide them somehow so people can't easily copy them from your game folder"
In tier 2 you can hide them inside the .apk file. In tier 1 we unfortunately do not have a method for hiding media.
Quote: " we really need a way to intercept (or at least disable) the 'back' button on Android devices"
I'll see what I can do.
Can anyone still experiencing crashes or poor performance with the latest version please repeat their report after this post so I can see where we are at, thanks.