Hello there, this is me trying to satisfy an immense curiosity about a particular gaming moment you experienced; a moment engraved in stone in your memory from a game that stood the test of time, a moment that often think about time and time again that most games fail to deliver; a moment that is better than a lobster dinner and sunshine on a sandy beach with can of orange fanta!
With all seriousness, in the future, your assistance will prove ever essential in hopefully creating a great game; but for the time being, I and others in similar situations need to make do with limited assumptions and outdated figures.
Please contribute a single digit answer to a question that I intend to use as a major influence for designing and building a great game; an answer to also help others, and perhaps yourself, to do the same.
As mentioned in the thread title; which I hope I posted in the correct forum:
Whilst playing your favourite game, when do you, or when did you, feel most satisfied about it?
Select your answer on my site or answer below with just a single digit, or the same with 60 words or less describing your experience.
Only answer here or on the site, not both.
The options:
0

When I managed to grasp how to play it
1

When I experienced a great delivery of level design or during an interesting scenario
2

When I first watched the introduction scene, or during a certain dramatic cut-scene
3

When I created my first character, or whenever I create a new one
4

When something funny happened to a player, or one of the characters
5

During my first try of the first level or my first experience of the game in general
6

When I accomplished my first task, mission or victory
7

During my most flawless victory, and during the sweetest of victories
8

When I completed the most difficult mission or task, or when I completed the whole game.
9

When I experienced something dramatic or desirable with one or a number of other players in a team
After the first week we have 9 votes.
4 votes for: 1; When I experienced a great delivery of level design or during an interesting scenario
2 votes for: 9; When I experienced something dramatic or desirable with one or a number of other players in a team
1 vote for: 2; When I first watched the introduction scene, or during a certain dramatic cut-scene
1 vote for 5; During my first try of the first level or my first experience of the game in general
If you have the time, website votes require registration but helps me perform an automatic count; this is also a good excuse to get the registration process out of the way if you wish to provide helpful comments for learners on the articles posted on the magnificant and useful piece of code on a webserver that it is.
Otherwise the answers will be added in the poll manually by Alfred and his team of hamsters.
If answering by forum post; all you need to do is type in the answer number.
Also, why not help me and others to improve their games by contributing a brief explanation of your vote in 60 words or less. Anyone who answers with 61 or more words will receive a visit from a very unhappy level 79 kung fu warlord