Okay, now what in the world could cause collision problems on a standard floor segment?
I am attempting to make some fairly diverse segments, but first problem I am hitting is collision problems on a flat floor segment.
I have even double checked the .fps file and even swapped over to use the .fps from the common > ground segment. Still collision problems, so I know it has something to do with the way I am exporting the mesh to .X
I am trying to jump on a current "bandwagon" with some segments. Any help, please?
.OBJ and .X attatched